public void RemodelingClick(int Buttonindex)
    {
        Store CurFurniture = CurStoreList.Find(x => x.Furnitureindex == Buttonindex);

        CurFurniture.RemodelingMagnifiaction = CurFurniture.RemodelingMagnifiaction + 1;


        Save();

        print(CurFurniture.RemodelingMagnifiaction);
    }
    public void LevelUpButton(int Buttonindex)
    {
        Store CurFurniture = CurStoreList.Find(x => x.Furnitureindex == Buttonindex);

        if (SingletonMng.instance.Money >= CurFurniture.UpgradeCost)
        {
            SingletonMng.instance.Money = SingletonMng.instance.Money - CurFurniture.UpgradeCost;
            CurFurniture.Level          = CurFurniture.Level + 1;
            print(CurFurniture.Level);
            Save();
        }

        //
    }
 void Show_FurnitureLevelUpButton_UI()
 {
     for (int i = 0; i < CurStoreList.Count; i++)
     {
         Store CurFurniture = CurStoreList.Find(x => x.Furnitureindex == i);
         if (SingletonMng.instance.Money >= CurFurniture.UpgradeCost)
         {
             FurnitureLevelUpButton[i].sprite = FurnitureLevelUpButton_Active;
         }
         else if (SingletonMng.instance.Money < CurFurniture.UpgradeCost)
         {
             FurnitureLevelUpButton[i].sprite = FurnitureLevelUpButton_UnActive;
         }
     }
 }