// Start is called before the first frame update
 void Start()
 {
     mPlayer = transform.parent.parent.GetComponent <Rigidbody>();
     cueCol  = cue.GetComponent <Collider>();
     mmode   = FindObjectOfType <Mode>();
     isGrap  = FindObjectOfType <CueGrap>();
     sd      = FindObjectOfType <SendData>();
     cuegrap = false;
     isJump  = false;
 }
Exemple #2
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    private float speed;                        //이동속도



    // Start is called before the first frame update
    void Start()
    {
        mPlayer     = transform.parent.parent;
        mTeleport   = FindObjectOfType <Teleport>();
        mTrackedObj = GetComponent <SteamVR_TrackedObject>();
        mmode       = FindObjectOfType <Mode>();
        isGrab      = FindObjectOfType <CueGrap>();
        //menu_pos = new Vector3(0f, 0.15f, 0.2f);
        speed = 3f;
    }