// Start is called before the first frame update void Start() { mPlayer = transform.parent.parent.GetComponent <Rigidbody>(); cueCol = cue.GetComponent <Collider>(); mmode = FindObjectOfType <Mode>(); isGrap = FindObjectOfType <CueGrap>(); sd = FindObjectOfType <SendData>(); cuegrap = false; isJump = false; }
private float speed; //이동속도 // Start is called before the first frame update void Start() { mPlayer = transform.parent.parent; mTeleport = FindObjectOfType <Teleport>(); mTrackedObj = GetComponent <SteamVR_TrackedObject>(); mmode = FindObjectOfType <Mode>(); isGrab = FindObjectOfType <CueGrap>(); //menu_pos = new Vector3(0f, 0.15f, 0.2f); speed = 3f; }