private void OnClickDeleteCube(string nameText) { CubePersistance.DeleteCube(nameText); ActionKeyPersistance.Delete(nameText); this.procUI.drawActionButtonMapping.Refresh(); this.Refresh(); }
protected override GameObject[] GenerateUI(out Vector2 offsets) { string[] textNames = CubePersistance.GetAllSavedCubes().Select(z => z.Name).ToArray(); for (int i = 0; i < textNames.Length; i++) { string nameText = textNames[i]; float mainX = tl.x; float mainY = tl.y - i * (this.procUI.buttonPixelsY + this.procUI.yOffset); if (i == 0) { Debug.Log($"{mainX} {mainY}"); } float delX = tl.x + this.procUI.buttonPixelsX + this.procUI.xOffset; float delY = tl.y - i * (this.procUI.buttonPixelsY + this.procUI.yOffset); GameObject main = this.generator.DrawButton(nameText, new Vector2(mainX, mainY)); GameObject delete = this.generator.DrawButton("X", new Vector2(delX, delY), new Vector2(30, 30), Color.red); main.GetComponent <Button>().onClick.AddListener(() => this.OnClickLoadCube(nameText)); delete.GetComponent <Button>().onClick.AddListener(() => this.OnClickDeleteCube(nameText)); this.Elements.Add(main); this.Elements.Add(delete); } offsets = new Vector2(this.procUI.buttonPixelsX + this.procUI.xOffset * 2 + 30, 0); return(this.Elements.ToArray()); }
private void OnClickSave(TMP_InputField nameInput) { string nameText = nameInput.text; string[] existingNames = CubePersistance.GetAllSavedCubes().Select(z => z.Name).ToArray(); if (string.IsNullOrWhiteSpace(nameText) || nameText.Length < 5 || existingNames.Contains(nameText)) { Debug.Log("Invalid Name!"); return; } Debug.Log("VALID Name!"); this.procUI.tracker.Persist(nameText); this.procUI.drawSavedCubesRow.Refresh(); }
private void ActionButtonOnClick(int id) { ActionButton btnInfo = this.buttons.Single(x => x.ID == id); if (btnInfo.CubeName != null) { Debug.Log($"WORKS=> {btnInfo.CubeName}"); GameObject player = ReferenceBuffer.Instance.PlayerObject; Vector3?droneMarker = null; if (ReferenceBuffer.Instance.DroneIntersection != null) { droneMarker = ReferenceBuffer.Instance.DroneIntersection.GetIntersectionPosition; } ReferenceBuffer.Instance.worldSpaceUI.connTracker.RunCube(btnInfo.CubeName, new Variable[] { new Variable { Name = ResultCanvas.PlayerForwardVarName, Value = ReferenceBuffer.Instance.PlayerObject.transform.forward, }, new Variable { Name = ResultCanvas.PlayerPositionVarName, Value = ReferenceBuffer.Instance.PlayerObject.transform.position, }, new Variable { Name = ResultCanvas.PlayerMarkerVarName, Value = ReferenceBuffer.Instance.PlayerIntersection.GetIntersectionPosition, }, new Variable { Name = ResultCanvas.DroneMarkerVarName, Value = droneMarker, }, }); return; } CubeInfo[] infos = CubePersistance.GetAllSavedCubes(); if (infos.Length == 0) { Debug.Log("There are no saved QUBES!!!"); return; } string lastName = infos.Last().Name; var persistedKeys = ActionKeyPersistance.GetKeyCubeMapping(); if (persistedKeys.Select(x => x.CubeName).Contains(lastName)) { Debug.Log("That spell name already keyd!"); return; } ActionKeyPersistance.Persist(new ActionKeyPersistance.ActionKeyPersistanceData { CubeName = lastName, KeyId = id, }); btnInfo.Button.transform.Find("Text").GetComponent <Text>().text = lastName; }
public ConnectionsTracker(WorldSpaceUI UI) { this.persistance = new CubePersistance(UI); }