public void setUpSpecialObjCube(string[] lines, short transX, short transY, short transZ) { CubeData cube = OBJs.Util.ObjUtil.getCubeDataFromF3DFile(lines); if (cube.d) { cube.Translate((short)-transX, transY, (short)-transZ); cube.setCubeVtxes(2); } else { cube.updateCubeData(0, 0, 0); cube.Translate((short)-transX, transY, (short)-transZ); cube.setCubeVtxes(20); } cubeData.Add(cube); }