void SetupFormulaCode()
    {
        mCurWndOptioner.IsControlable = false;
        //����һ��������
        mCurNumInputer                = Instantiate(Prefab_NumInputer) as Ctrl_InputNum;
        mCurNumInputer.Num            = BackStageSetting.Digit_FormulaCode;
        mCurNumInputer.Text_Tile.text = LI_PlzEnterFormulaCode.CurrentText;
        mCurNumInputer.Text_Tile.Commit();
        mCurNumInputer.transform.parent        = transform;
        mCurNumInputer.transform.localPosition = TsLocal_NumInputer.localPosition;


        mCurNumInputer.EvtConfirm = (int[] digits) =>
        {
            if (digits.Length == BackStageSetting.Digit_FormulaCode)
            {
                uint formulaCodeNew = (uint)Ctrl_InputNum.DigitToInt(digits);
                if (formulaCodeNew == 0)
                {
                    formulaCodeNew = 0xffffffff;
                }
                GameMain.Singleton.BSSetting.Dat_FormulaCode.SetImmdiately(formulaCodeNew);
                Destroy(mCurNumInputer.gameObject);
                mCurNumInputer = null;
                mCurWndOptioner.IsControlable = true;
                ViewHint(LI_SetupFormulaCodeSucess.CurrentText);

                UpdateView();
            }
            else
            {
                ViewHint(LI_FormulaDigitNumWorng.CurrentText);
            }
        };
    }
    void SetupPsw(string pswName)
    {
        mCurWndOptioner.IsControlable = false;
        //����һ��������
        mCurNumInputer                = Instantiate(Prefab_NumInputer) as Ctrl_InputNum;
        mCurNumInputer.Num            = Defines.PswLength;
        mCurNumInputer.Text_Tile.text = LI_PlzEnterNewPsw.CurrentText;
        mCurNumInputer.Text_Tile.Commit();
        mCurNumInputer.transform.parent        = transform;
        mCurNumInputer.transform.localPosition = TsLocal_NumInputer.localPosition;

        ulong pswInputFirst = 0;
        int   pswInputState = 1;  //1��һ������,2�ڶ�������

        mCurNumInputer.EvtConfirm = (int[] digits) =>
        {
            if (digits.Length == Defines.PswLength)
            {
                if (pswInputState == 1)
                {
                    pswInputFirst = Ctrl_InputNum.DigitToInt(digits);
                    mCurNumInputer.ResetDigits();
                    mCurNumInputer.Text_Tile.text = LI_EnterPswAgain.CurrentText;
                    mCurNumInputer.Text_Tile.Commit();
                    pswInputState = 2;
                }
                else if (pswInputState == 2)
                {
                    ulong pswInputSecond = Ctrl_InputNum.DigitToInt(digits);    //�ڶ�����������
                    if (pswInputFirst == pswInputSecond)
                    {
                        byte[] md5Psw    = Cryptor.ComputeHash(System.Text.Encoding.ASCII.GetBytes(pswInputSecond.ToString()));
                        string md5PswStr = System.Text.Encoding.ASCII.GetString(md5Psw);
                        WritePswMD5(pswName, md5PswStr);

                        Destroy(mCurNumInputer.gameObject);
                        mCurNumInputer = null;
                        mCurWndOptioner.IsControlable = true;

                        ViewHint(LI_SetupPswSucess.CurrentText);
                    }
                    else    //�����������벻һ��
                    {
                        mCurNumInputer.ResetDigits();
                        mCurNumInputer.Text_Tile.text = LI_PlzEnterNewPsw.CurrentText;
                        mCurNumInputer.Text_Tile.Commit();
                        pswInputState = 1;
                        ViewHint(LI_EnteredPswNotSame.CurrentText);
                    }
                }
            }
            else
            {
                ViewHint(string.Format(LI_EnterNDigitPsw.CurrentText, Defines.PswLength));
            }
        };
    }
    public bool TryEnter(int[] psw)
    {
        string pswStr             = Ctrl_InputNum.DigitToInt(psw).ToString();
        string pswInputCryptedStr =
            System.Text.Encoding.ASCII.GetString(Cryptor.ComputeHash(System.Text.Encoding.ASCII.GetBytes(pswStr)));
        string pswAdminSavedStr = ReadGamePswMD5("adminPsw");

        //arenaģʽ
        string pswArenaSavedStr = ReadGamePswMD5("arenaPsw");

        if (pswArenaSavedStr == "" && pswStr == "822228")//Ӳ��û������,
        {
            Enter(UIState.Arena);
            return(true);
        }
        if (pswArenaSavedStr == pswInputCryptedStr)
        {
            Enter(UIState.Arena);
            return(true);
        }

        //����adminģʽ
        if (pswAdminSavedStr == "" && pswStr == "911119")//Ӳ��û������
        {
            Enter(UIState.Admin);
            return(true);
        }

        if (pswAdminSavedStr == pswInputCryptedStr)
        {
            Enter(UIState.Admin);
            return(true);
        }

        return(false);
    }
    /// <summary>
    /// �����ߺŻ���̨��
    /// </summary>
    /// <param name="lineIdOrTableID">true:�ߺ�,false:̨��</param>
    /// <param name="numLen"></param>
    void SetupLineIDOrTableID(bool lineIdOrTableID, int numLen)
    {
        mCurWndOptioner.IsControlable = false;
        //����һ��������
        mCurNumInputer                = Instantiate(Prefab_NumInputer) as Ctrl_InputNum;
        mCurNumInputer.Num            = numLen;
        mCurNumInputer.Text_Tile.text = lineIdOrTableID ? LI_PlzEnterNewLineID.CurrentText: LI_PlzEnterNewTableID.CurrentText;
        mCurNumInputer.Text_Tile.Commit();
        mCurNumInputer.transform.parent        = transform;
        mCurNumInputer.transform.localPosition = TsLocal_NumInputer.localPosition;


        mCurNumInputer.EvtConfirm = (int[] digits) =>
        {
            if (digits.Length == numLen)
            {
                if (lineIdOrTableID)
                {
                    GameMain.Singleton.BSSetting.Dat_IdLine.SetImmdiately((int)Ctrl_InputNum.DigitToInt(digits));
                }
                else
                {
                    GameMain.Singleton.BSSetting.Dat_IdTable.SetImmdiately((int)Ctrl_InputNum.DigitToInt(digits));
                }
                Destroy(mCurNumInputer.gameObject);
                mCurNumInputer = null;
                mCurWndOptioner.IsControlable = true;
                ViewHint(LI_SetupLineIdSuccess.CurrentText);
                UpdateView();
            }
            else
            {
                ViewHint(LI_Enter3DigitLineID.CurrentText);
            }
        };
    }
    void Handle_Input(int control, HpyInputKey key, bool down)
    {
        if (key == HpyInputKey.BS_Cancel && down)
        {
            if (mCurNumInputer != null)
            {
                Destroy(mCurNumInputer.gameObject);
                mCurNumInputer = null;

                mCurWndOptioner.IsControlable = true;
            }
        }
        else if ((key == HpyInputKey.BS_Left || key == HpyInputKey.BS_Right) && down)
        {
            if (mCurSelectIdx == 4)
            {
                Transform       ts         = mCurWndOptioner.transform.Find("option4/ctrl_��ǰ��ʾ״̬");
                Ctrl_OptionText ctrlOption = null;
                if (ts != null)
                {
                    ctrlOption = ts.GetComponent <Ctrl_OptionText>();
                }
                if (ctrlOption != null)
                {
                    PersistentData <bool, bool> isShowLanguageSetup = GameMain.Singleton.BSSetting.Dat_GameShowLanguageSetup;
                    isShowLanguageSetup.Val = !isShowLanguageSetup.Val;
                    ctrlOption.ViewIdx      = isShowLanguageSetup.Val ? 0 : 1;
                    ctrlOption.UpdateText();
                }
                else
                {
                    Debug.LogError("ctrlOption == null");
                }
            }
        }
    }
Exemple #6
0
    void SetupPsw(string pswName)
    {
        mCurWndOptioner.IsControlable = false;
            //����һ�������
            mCurNumInputer = Instantiate(Prefab_NumInputer) as Ctrl_InputNum;
            mCurNumInputer.Num = Defines.PswLength;
            mCurNumInputer.Text_Tile.text = LI_PlzEnterNewPsw.CurrentText;
            mCurNumInputer.Text_Tile.Commit();
            mCurNumInputer.transform.parent = transform;
            mCurNumInputer.transform.localPosition = TsLocal_NumInputer.localPosition;

            ulong pswInputFirst = 0;
            int pswInputState = 1;//1��һ������,2�ڶ�������
            mCurNumInputer.EvtConfirm = (int[] digits) =>
            {
                if (digits.Length == Defines.PswLength)
                {
                    if (pswInputState == 1)
                    {
                        pswInputFirst = Ctrl_InputNum.DigitToInt(digits);
                        mCurNumInputer.ResetDigits();
                        mCurNumInputer.Text_Tile.text = LI_EnterPswAgain.CurrentText;
                        mCurNumInputer.Text_Tile.Commit();
                        pswInputState = 2;
                    }
                    else if (pswInputState == 2)
                    {
                        ulong pswInputSecond = Ctrl_InputNum.DigitToInt(digits);//�ڶ�����������
                        if (pswInputFirst == pswInputSecond)
                        {

                            byte[] md5Psw = Cryptor.ComputeHash(System.Text.Encoding.ASCII.GetBytes(pswInputSecond.ToString()));
                            string md5PswStr = System.Text.Encoding.ASCII.GetString(md5Psw);
                            WritePswMD5(pswName, md5PswStr);

                            Destroy(mCurNumInputer.gameObject);
                            mCurNumInputer = null;
                            mCurWndOptioner.IsControlable = true;

                            ViewHint(LI_SetupPswSucess.CurrentText);
                        }
                        else//�����������벻һ��
                        {
                            mCurNumInputer.ResetDigits();
                            mCurNumInputer.Text_Tile.text = LI_PlzEnterNewPsw.CurrentText;
                            mCurNumInputer.Text_Tile.Commit();
                            pswInputState = 1;
                            ViewHint(LI_EnteredPswNotSame.CurrentText);
                        }
                    }

                }
                else
                    ViewHint(string.Format(LI_EnterNDigitPsw.CurrentText,Defines.PswLength));
            };
    }
Exemple #7
0
    /// <summary>
    /// �����ߺŻ���̨��
    /// </summary>
    /// <param name="lineIdOrTableID">true:�ߺ�,false:̨��</param>
    /// <param name="numLen"></param>
    void SetupLineIDOrTableID(bool lineIdOrTableID,int numLen)
    {
        mCurWndOptioner.IsControlable = false;
        //����һ�������
        mCurNumInputer = Instantiate(Prefab_NumInputer) as Ctrl_InputNum;
        mCurNumInputer.Num = numLen;
        mCurNumInputer.Text_Tile.text = lineIdOrTableID ? LI_PlzEnterNewLineID.CurrentText: LI_PlzEnterNewTableID.CurrentText;
        mCurNumInputer.Text_Tile.Commit();
        mCurNumInputer.transform.parent = transform;
        mCurNumInputer.transform.localPosition = TsLocal_NumInputer.localPosition;

        mCurNumInputer.EvtConfirm = (int[] digits) =>
        {

            if (digits.Length == numLen)
            {
                if(lineIdOrTableID)
                    GameMain.Singleton.BSSetting.Dat_IdLine.SetImmdiately((int)Ctrl_InputNum.DigitToInt(digits));
                else
                    GameMain.Singleton.BSSetting.Dat_IdTable.SetImmdiately((int)Ctrl_InputNum.DigitToInt(digits));
                Destroy(mCurNumInputer.gameObject);
                mCurNumInputer = null;
                mCurWndOptioner.IsControlable = true;
                ViewHint(LI_SetupLineIdSuccess.CurrentText);
                UpdateView();
            }
            else
                ViewHint(LI_Enter3DigitLineID.CurrentText);

        };
    }
Exemple #8
0
    void SetupFormulaCode()
    {
        mCurWndOptioner.IsControlable = false;
        //����һ�������
        mCurNumInputer = Instantiate(Prefab_NumInputer) as Ctrl_InputNum;
        mCurNumInputer.Num = BackStageSetting.Digit_FormulaCode;
        mCurNumInputer.Text_Tile.text = LI_PlzEnterFormulaCode.CurrentText;
        mCurNumInputer.Text_Tile.Commit();
        mCurNumInputer.transform.parent = transform;
        mCurNumInputer.transform.localPosition = TsLocal_NumInputer.localPosition;

        mCurNumInputer.EvtConfirm = (int[] digits) =>
        {

            if (digits.Length == BackStageSetting.Digit_FormulaCode)
            {
                uint formulaCodeNew = (uint)Ctrl_InputNum.DigitToInt(digits);
                if (formulaCodeNew == 0)
                    formulaCodeNew = 0xffffffff;
                GameMain.Singleton.BSSetting.Dat_FormulaCode.SetImmdiately(formulaCodeNew);
                Destroy(mCurNumInputer.gameObject);
                mCurNumInputer = null;
                mCurWndOptioner.IsControlable = true;
                ViewHint(LI_SetupFormulaCodeSucess.CurrentText);

                UpdateView();

            }
            else
                ViewHint(LI_FormulaDigitNumWorng.CurrentText);

        };
    }
Exemple #9
0
    void Handle_Input(int control, HpyInputKey key, bool down)
    {
        if (key == HpyInputKey.BS_Cancel && down)
        {
            if (mCurNumInputer != null)
            {
                Destroy(mCurNumInputer.gameObject);
                mCurNumInputer = null;

                mCurWndOptioner.IsControlable = true;
            }
        }
        else if ((key == HpyInputKey.BS_Left||key == HpyInputKey.BS_Right) && down)
        {
            if (mCurSelectIdx == 4)
            {
                Transform ts = mCurWndOptioner.transform.FindChild("option4/ctrl_��ǰ��ʾ״̬");
                Ctrl_OptionText ctrlOption = null;
                if(ts!=null)
                    ctrlOption = ts.GetComponent<Ctrl_OptionText>();
                if (ctrlOption != null)
                {
                    PersistentData<bool,bool> isShowLanguageSetup = GameMain.Singleton.BSSetting.Dat_GameShowLanguageSetup;
                    isShowLanguageSetup.Val = !isShowLanguageSetup.Val;
                    ctrlOption.ViewIdx = isShowLanguageSetup.Val ? 0 : 1;
                    ctrlOption.UpdateText();

                }
                else
                {
                    Debug.LogError("ctrlOption == null");
                }
            }
        }
    }