Exemple #1
0
        /// <summary>
        /// return the dashPattern according to the line type
        /// </summary>
        /// <param name="lineType"></param>
        /// <returns></returns>
        public static float[] GetDashPattern(CtrlLineType lineType)
        {
            float[] dashPattern = null;
            switch (lineType)
            {
            case CtrlLineType.Normal:
                break;

            case CtrlLineType.Dash:
#if !PocketPC
                dashPattern = DASH_PATTERN;
                break;
#endif
            case CtrlLineType.Dot:
#if !PocketPC
                dashPattern = DOT_PATTERN;
                break;
#endif
            case CtrlLineType.Dashdot:
#if !PocketPC
                dashPattern = DASHDOT_PATTERN;
                break;
#endif
            case CtrlLineType.Dashdotdot:
#if !PocketPC
                dashPattern = DASHDOTDOT_PATTERN;
#else
                // Mobile supports only solid or dashed lines. All other styles fall through to dash
                pen.DashStyle = DashStyle.Dash;
#endif
                break;
            }
            return(dashPattern);
        }
Exemple #2
0
        /// <summary>
        /// Paints the Line control
        /// TODO : Move this method to LineRenderer
        /// </summary>
        public static void PaintLineForeGround(Graphics g, Color fgColor, ControlStyle style, int lineWidth, CtrlLineType lineStyle, Point pt1, Point pt2)
        {
#if !PocketPC
            SmoothingMode orgmode = g.SmoothingMode;
            g.SmoothingMode = SmoothingMode.AntiAlias;
#endif

            Pen pen = new Pen(fgColor, lineWidth); // TODO : use new pen's cache here

            float[] dashPattern = ControlRenderer.GetDashPattern(lineStyle);
            if (dashPattern != null)
            {
                pen.DashPattern = dashPattern;
            }

            LineRenderer.Draw(g, pen, pt1, pt2, style);

#if !PocketPC
            g.SmoothingMode = orgmode;
#endif
        }
Exemple #3
0
        /// <summary>
        /// Creates pen for border painting
        /// </summary>
        /// <returns></returns>
        public static Pen InitPenForPaint(Color foreColor, ControlStyle controlStyle, CtrlLineType lineType, int lineWidth)
        {
            Pen pen = new Pen(foreColor);

            // set properties of pen
            pen.Alignment = System.Drawing.Drawing2D.PenAlignment.Inset; // Paint from inside when pen width is greater than 1
            if (controlStyle == ControlStyle.TwoD)
            {
                pen.Width = lineWidth;
                float[] dashPattern = ControlRenderer.GetDashPattern(lineType);
                if (dashPattern != null)
                {
                    pen.DashPattern = dashPattern;
                }
            }

            return(pen);
        }