Exemple #1
0
    void Awake()
    {
        // This prevents multiple SimulationManagers to be active at the same time
        if (instance == null)
        {
            instance = this;

            randomGenerator = new RandomGenerator(126789);
            dataWriter      = new CsvWriter();
            dataWriter.CreateHeaders();
            testIsRunning  = false;
            testHasStarted = false;
        }
        else
        {
            Destroy(gameObject);
        }
    }