public CsgNode Clone() { var node = new CsgNode(); node.Plane = Plane?.Clone(); node.Front = Front?.Clone(); node.Back = Back?.Clone(); node.Polygons = Polygons.Select(p => p.Clone()).ToList(); return(node); }
public CsgPolygon(List <CsgVertex> vertices, CsgSurfaceSharedData shared = null, CsgPlane plane = null) { Vertices = vertices; Shared = shared; Plane = plane?.Clone() ?? CsgPlane.FromPoints(vertices); }