public static Offset <CsPlayerBasic> CreateCsPlayerBasic(FlatBufferBuilder builder, int msgID = 10003) { builder.StartObject(1); CsPlayerBasic.AddMsgID(builder, msgID); return(CsPlayerBasic.EndCsPlayerBasic(builder)); }
public static CsPlayerBasic GetRootAsCsPlayerBasic(ByteBuffer _bb, CsPlayerBasic obj) { return(obj.__assign(_bb.GetInt(_bb.Position) + _bb.Position, _bb)); }