void OnTriggerEnter(Collider collider)
 {
     if (collider.gameObject.name == "Ledge_Grab_Detection")
     {
         //Player should be detected now
         m_startled    = true;
         m_state       = CrowState.Takeoff;
         m_timeTookoff = Time.time;
         m_takeOffAnimation.Play();
     }
 }
 // Use this for initialization
 void Start()
 {
     m_startled         = false;
     m_state            = CrowState.Resting;
     m_startedTakeoff   = false;
     m_animation        = this.transform.FindChild("CrowAnims2").GetComponent <Animation>();
     m_takeOffAnimation = GetComponent <Animation>();
     MathHelp           = GetComponent <MathHelpers>();
     m_lastPos          = this.transform.position;
     m_audio            = GetComponent <AudioSource>();
 }
    void DoAnimations()
    {
        if( m_state == CrowState.Takeoff && m_timeTookoff + TakeoffTime < Time.time )
        {
            m_state = CrowState.Flying;
            PlayAudio(FlyAway);
            MeanTimeBetweenIdleAudio = 30.0f;
            IdleAudioTimeVariance = 10.0f;

        }

        if (m_state == CrowState.Resting)
        {
            m_currentAnimation = "idle";
            if (!m_animation.IsPlaying(m_currentAnimation))
            {
                m_animation.CrossFade(m_currentAnimation, 0.2f);
            }
        }
        else if (m_state == CrowState.Takeoff)
        {

            m_currentAnimation = "takeoff";
            if (!m_animation.IsPlaying(m_currentAnimation) && !m_startedTakeoff)
            {
                m_startedTakeoff = true;
                m_animation[m_currentAnimation].speed = 0.5f;
                m_animation.CrossFade(m_currentAnimation, 0.2f);
                PlayAudio(Liftoff);
            }
            else if (!m_animation.IsPlaying(m_currentAnimation))
            {
                m_startedTakeoff = false;
                m_state = CrowState.Flying;
            }

            /*
            m_currentAnimation = "takeoff";
            if (!m_animation.IsPlaying("takeoff"))
            {
                m_animation.CrossFade("takeoff", 0.2f);
            }
            */
        }
        else if (m_state == CrowState.Flying)
        {
            m_currentAnimation = "flight";
            if (!m_animation.IsPlaying(m_currentAnimation))
            {
                m_animation.CrossFade(m_currentAnimation, 0.2f);
            }
        }
    }
 private void Update()
 {
     if (check)
     {
         state = CrowState.fly;
         crow.transform.position = Vector3.MoveTowards(crow.transform.position, new Vector3(crow.transform.position.x + 0.09f, crow.transform.position.y), 1f);
     }
     else
     {
         state = CrowState.idle;
     }
 }
    void DoAnimations()
    {
        if (m_state == CrowState.Takeoff && m_timeTookoff + TakeoffTime < Time.time)
        {
            m_state = CrowState.Flying;
            PlayAudio(FlyAway);
            MeanTimeBetweenIdleAudio = 30.0f;
            IdleAudioTimeVariance    = 10.0f;
        }

        if (m_state == CrowState.Resting)
        {
            m_currentAnimation = "idle";
            if (!m_animation.IsPlaying(m_currentAnimation))
            {
                m_animation.CrossFade(m_currentAnimation, 0.2f);
            }
        }
        else if (m_state == CrowState.Takeoff)
        {
            m_currentAnimation = "takeoff";
            if (!m_animation.IsPlaying(m_currentAnimation) && !m_startedTakeoff)
            {
                m_startedTakeoff = true;
                m_animation[m_currentAnimation].speed = 0.5f;
                m_animation.CrossFade(m_currentAnimation, 0.2f);
                PlayAudio(Liftoff);
            }
            else if (!m_animation.IsPlaying(m_currentAnimation))
            {
                m_startedTakeoff = false;
                m_state          = CrowState.Flying;
            }

            /*
             * m_currentAnimation = "takeoff";
             * if (!m_animation.IsPlaying("takeoff"))
             * {
             *      m_animation.CrossFade("takeoff", 0.2f);
             * }
             */
        }
        else if (m_state == CrowState.Flying)
        {
            m_currentAnimation = "flight";
            if (!m_animation.IsPlaying(m_currentAnimation))
            {
                m_animation.CrossFade(m_currentAnimation, 0.2f);
            }
        }
    }
 // Use this for initialization
 void Start()
 {
     m_startled = false;
     m_state = CrowState.Resting;
     m_startedTakeoff = false;
     m_animation = this.transform.FindChild("CrowAnims2").GetComponent<Animation>();
     m_takeOffAnimation = GetComponent<Animation>();
     MathHelp = GetComponent<MathHelpers>();
     m_lastPos = this.transform.position;
     m_audio = GetComponent<AudioSource>();
 }
 void OnTriggerEnter(Collider collider)
 {
     if(collider.gameObject.name == "Ledge_Grab_Detection")
     {
         //Player should be detected now
         m_startled = true;
         m_state = CrowState.Takeoff;
         m_timeTookoff = Time.time;
         m_takeOffAnimation.Play();
     }
 }