Exemple #1
0
 void CheckIfCriticalSkill()
 {
     if (toy.rune.runetype == RuneType.Vexing && toy.rune.getLevel(EffectType.Critical) > 0)
     {
         isCritical = true;
         critical.Init(toy.rune.getStatBit(EffectType.Critical).getStats(), toy.rune.get(EffectType.VexingForce));
     }
     else
     {
         isCritical = false;
     }
 }