/// <summary> /// Инициализация разных стаканов для тестирования. /// </summary> /// <returns>Массив разных типов стакана.</returns> static object[] GlassesCases() { var height = new BorderConditions <double>(_min, _min, _max); var diameterBottom = new BorderConditions <double>(_min / 2, _min / 2, _max / 2); var angleHeight = new BorderConditions <double>(_minAngle, _minAngle, _maxAngle); var depthSideForFacetedGlass = new BorderConditions <double>( _minDepthForFacetedGlass, _minDepthForFacetedGlass, _maxDepthSide); var depthBottom = new BorderConditions <double>( _minDepthForFacetedGlass, _minDepthForFacetedGlass, _maxDepthBottom); var countFaceted = new BorderConditions <int>( _minCountFaceted, _minCountFaceted, _maxCountFaceted); var facetedGlass = new FacetedGlass(height, diameterBottom, angleHeight, depthSideForFacetedGlass, depthBottom, countFaceted); var cleanGlass = new CleanGlass(diameterBottom, height); countFaceted = new BorderConditions <int>(_minCountStrips, _minCountStrips, _maxCountStrips); var crimpGlass = new CrimpGlass(height, diameterBottom, countFaceted); var glasses = new object[] { cleanGlass, facetedGlass, crimpGlass }; return(glasses); }
public void Setup() { var height = new BorderConditions <double>(_min, _min, _max); var diameterBottom = new BorderConditions <double>(_min / 2, _min / 2, _max / 2); var countFaceted = new BorderConditions <int>(_minCountFaceted, _minCountFaceted, _maxCountFaceted); _crimpGlass = new CrimpGlass(height, diameterBottom, countFaceted); }
/// <summary> /// Инициализация параметров разных типов стакана. /// </summary> public Glasses() { var height = new BorderConditions <double>(_min, _max, _max); var diameterBottom = new BorderConditions <double>(_min / 2, _max / 2, _max / 2); var angleHeight = new BorderConditions <double>(_minAngle, _maxAngle, _maxAngle); var depthSideForFacetedGlass = new BorderConditions <double>( _minDepthForFacetedGlass, _maxDepthSide, _maxDepthSide); var depthBottom = new BorderConditions <double>( _minDepthForFacetedGlass, _maxDepthBottom, _maxDepthBottom); var countFaceted = new BorderConditions <int>( _minCountFaceted, _maxCountFaceted, _maxCountFaceted); var facetedGlass = new FacetedGlass(height, diameterBottom, angleHeight, depthSideForFacetedGlass, depthBottom, countFaceted); var builderCleanGlass = new BuilderCleanGlass(); var builderFacetedGlass = new BuilderFacetedGlass(); var builderCrimpGlass = new BuilderCrimpGlass(); Add(new GlassViewModel(facetedGlass, builderFacetedGlass, "Гранёный")); var cleanGlass = new CleanGlass(diameterBottom, height); countFaceted = new BorderConditions <int>(_minCountStrips, _maxCountStrips, _maxCountStrips); var crimpGlass = new CrimpGlass(height, diameterBottom, countFaceted); Add(new GlassViewModel(cleanGlass, builderCleanGlass, "Гладкий")); Add(new GlassViewModel(crimpGlass, builderCrimpGlass, "Гофрированный")); }