public void Setup() { creatureAsserter = new CreatureAsserter(); collectionSelector = GetNewInstanceOf <ICollectionSelector>(); creatureGenerator = GetNewInstanceOf <ICreatureGenerator>(); compatibleCreatures = new ConcurrentDictionary <string, IEnumerable <string> >(); }
public void Setup() { creatureAsserter = new CreatureAsserter(); creatureGenerator = GetNewInstanceOf <ICreatureGenerator>(); }