public void createTopBar()
 {
     if (topBar_Script == null)
     {
         topBar_Holder = new GameObject("TopBar_Holder");
         int number = 8;
         for (int i = 0; i < number; i++)
         {
             topBar_Script = new Create_Bars_fire_Script();
             topBar_Script.AddBar(camera.ScreenToWorldPoint(new Vector3(i * Screen.width / 4, camera.pixelHeight, 10)), i, topBar_Holder, "NEIN");
         }
         float pixelRatio = (camera.orthographicSize * 2) / camera.pixelHeight;
         SpriteRenderer a = GameObject.Find("TopBar_0").GetComponent<SpriteRenderer>();
         scrollArea = new Rect(0, 0, Screen.width, a.sprite.bounds.size.y / pixelRatio);
         absoluteMinX = topBar_Holder.transform.position.x - (a.sprite.bounds.size.x * 4 * a.gameObject.transform.localScale.x);
         absoluteMaxX = topBar_Holder.transform.position.x;
     }
 }
 public void deleteTopBar()
 {
     Destroy(topBar_Holder);
     scrollArea = new Rect();
     topBar_Script = null;
 }