private void CreateObserverImpl(CreateObserverReq req, CreateObserverResp resp) { ObserverInfo oi = Server.GameManager.CreateObserver(Server.TeamRegistry.GetTeam(req.Auth.TeamName), req.Auth.ClientName); resp.ObserverId = oi.ObserverId; // FIXME This is probably used by admin client to enter observer mode and/or disable some controls resp.Role = oi.Team.Role; }
private void CreateObserverImpl(CreateObserverReq req, CreateObserverResp resp) { ObserverInfo oi = Server.GameManager.CreateObserver(Server.TeamRegistry.GetTeam(req.Auth.TeamName), req.Auth.ClientName); resp.ObserverId = oi.ObserverId; }