Exemple #1
0
    //生成所有小车
    public void CreateCars()
    {
        //创建车组
        GameObject carGroup = new GameObject();

        carGroup.name = "CarGroup";
        for (int i = 0; i < GlobalVaribles.car_list.Count; i++)
        {
            GameObject carObj = CreateModel.CreateCar(GlobalVaribles.car_list[i]);
            //更新allCars和allocableCars数组
            GlobalVaribles.allCars.Add(GlobalVaribles.car_list[i]);
            GlobalVaribles.allocableCars.Add(GlobalVaribles.car_list[i]);
            carObj.transform.parent = carGroup.transform;
        }
    }