void KeyboardInput() { if (Input.GetKey(KeyCode.LeftArrow)) { cam.transform.position += new Vector3(-cameraSpeed, 0f); } if (Input.GetKey(KeyCode.RightArrow)) { cam.transform.position += new Vector3(cameraSpeed, 0f); } if (Input.GetKey(KeyCode.UpArrow)) { cam.transform.position += new Vector3(0f, cameraSpeed); } if (Input.GetKey(KeyCode.DownArrow)) { cam.transform.position += new Vector3(0f, -cameraSpeed); } if (Input.GetKeyDown(KeyCode.F1)) { isRelationSetting = false; cam.transform.position = new Vector3(0f, 0f, cam.transform.position.z); } else if (Input.GetKeyDown(KeyCode.F2)) { isRelationSetting = true; Vector3 vec = createManager.relationSettingMainBlock.transform.position; vec.z = cam.transform.position.z; cam.transform.position = vec; } else if (Input.GetKeyDown(KeyCode.F5)) { if (isSelectMode == false) { createManager.selectBlockList.Clear(); } else { foreach (Block block in createManager.selectBlockList) { block.gameObject.GetComponent <SpriteRenderer>().color = cReset; } } isSelectMode = !isSelectMode; } else if (Input.GetKeyDown(KeyCode.F9)) { createManager.StageBlockReset(); foreach (Block block in Block.BlockList) { block.BlockUpdate(); } isTestMode = !isTestMode; } float camSize = cam.orthographicSize - Input.mouseScrollDelta.y; if (camSize > 0) { cam.orthographicSize = camSize; } }