public void SetGuildChangeData(CreateGuildRequestParam param) { if (param != null) { guildChangeData = new GuildStatisticInfo(); guildChangeData.emblem = param.EmblemLayerIDs; guildChangeData.clanName = param.GuildName; guildChangeData.tag = param.GuildTag; guildChangeData.description = param.GuildDescribe; guildChangeData.privacy = (int)param.GuildType; guildChangeData.min_level = param.GuildMinLevel; } }
public void SendChangeSetting(CreateGuildRequestParam requestParam, Action <bool, Error> call_back) { GuildModel.GuildChangeSetting guildChangeSetting = new GuildModel.GuildChangeSetting(); guildChangeSetting.name = requestParam.GuildName; guildChangeSetting.description = requestParam.GuildDescribe; guildChangeSetting.tag = requestParam.GuildTag; guildChangeSetting.min_level = requestParam.GuildMinLevel; guildChangeSetting.emblem = requestParam.EmblemLayerIDs; guildChangeSetting.privacy = (int)requestParam.GuildType; guildChangeSetting.location = requestParam.GuildLocation; Protocol.Send(GuildChangeSettingModel.URL, guildChangeSetting, delegate(GuildChangeSettingModel ret) { bool arg = false; if (ret.Error == Error.None) { arg = true; UpdateGuildData(ret); } call_back(arg, ret.Error); }, string.Empty); }
public void CreateAddedGuildRequestParam(GuildStatisticInfo guildStat) { mCreateRequest = new CreateGuildRequestParam(guildStat); }
public void ClearCreateGuildRequestParam() { mCreateRequest = new CreateGuildRequestParam(); }