public async Task Given_An_Valid_Deck_Create_Command_Should_Be_Successful()
        {
            // Arrange
            var deck = new DeckInputModel
            {
                Name     = "deck tester",
                UserId   = Guid.NewGuid().ToString(),
                MainDeck = new List <CardInputModel>()
            };

            _fixture.RepeatCount = 40;

            deck.MainDeck =
                _fixture
                .Build <CardInputModel>()
                .With(c => c.BaseType, "monster")
                .Without(c => c.Types)
                .CreateMany()
                .ToList();


            var command = new CreateDeckCommand {
                Deck = deck
            };

            _deckService.Add(Arg.Any <DeckModel>()).Returns(new Deck {
                Id = 23424                                                      /*new deck id*/
            });

            // Act
            var result = await _sut.Handle(command, CancellationToken.None);

            // Assert
            result.IsSuccessful.Should().BeTrue();
        }
Exemple #2
0
        [RequestSizeLimit(100_000_00)] // 10MB request size
        public async Task <IActionResult> Post([FromBody] DeckInputModel newDeck)
        {
            if (ModelState.IsValid)
            {
                var user = await GetCurrentUserAsync();

                if (user != null)
                {
                    newDeck.UserId = user.Id;

                    var command = new CreateDeckCommand
                    {
                        Deck = newDeck
                    };

                    var result = await _mediator.Send(command);

                    if (result.IsSuccessful)
                    {
                        return(CreatedAtRoute("GetDeckById", new { id = result.Data }, result.Data));
                    }

                    return(BadRequest(result.Errors));
                }
            }
            else
            {
                return(BadRequest(ModelState.Errors()));
            }

            return(BadRequest());
        }
        public async Task Given_An_Invalid_Deck_Create_Command_Should_Return_A_List_Of_Errors()
        {
            // Arrange
            var deck = new DeckInputModel
            {
                MainDeck = new List <CardInputModel>()
            };

            var command = new CreateDeckCommand {
                Deck = deck
            };


            // Act
            var result = await _sut.Handle(command, CancellationToken.None);

            // Assert
            result.Errors.Should().NotBeEmpty();
        }
        public async Task Given_An_Invalid_Deck_Create_Command_Should_Not_Be_Successful()
        {
            // Arrange
            var deck = new DeckInputModel
            {
                MainDeck = new List <CardInputModel>()
            };

            var command = new CreateDeckCommand {
                Deck = deck
            };


            // Act
            var result = await _sut.Handle(command, CancellationToken.None);

            // Assert
            result.IsSuccessful.Should().BeFalse();
        }
        public async Task Given_An_Valid_Deck_Create_Command_Should_Be_Successful_And_New_DeckId_Returned()
        {
            // Arrange
            const int expected = 23424;

            var deck = new DeckInputModel
            {
                Name     = "deck tester",
                UserId   = Guid.NewGuid().ToString(),
                MainDeck = new List <CardInputModel>()
            };

            _fixture.RepeatCount = 40;

            deck.MainDeck =
                _fixture
                .Build <CardInputModel>()
                .With(c => c.BaseType, "monster")
                .Without(c => c.Types)
                .CreateMany()
                .ToList();


            var command = new CreateDeckCommand {
                Deck = deck
            };

            _deckService.Add(Arg.Any <DeckModel>()).Returns(new Deck {
                Id = 23424                                                      /*new deck id*/
            });

            // Act
            var result = await _sut.Handle(command, CancellationToken.None);

            // Assert
            dynamic dyn       = result.Data;
            int     newDeckId = int.Parse(dyn.GetType().GetProperty("deckId").GetValue(dyn, null).ToString());

            newDeckId.Should().Be(expected);
        }
Exemple #6
0
 public Task <IdDto> CreateDeck(CreateDeckCommand command, CancellationToken cancellationToken)
 {
     return(mediator.Send(command, cancellationToken));
 }