Exemple #1
0
        public Battle()
        {
            //BattleEvents Bevents = new BattleEvent();
            //BEvents.GetCharArr(); *Returns Arr to use in battle;
            // string[]...  * Use and update in battle;-> form1
            //...
            // BEvents.UpdateChar(string[]); -> *Makes a CharLine* -> *Vika Update Save.UpdateCurFile(charLine)* -> Save.UpdateSaved();

            InitializeComponent();

            foreach (var n in Saves.heroes)
            {
                if (Saves.SetHeroName.ToString() == n.Name)
                {
                    PLvl = n.Lvl;
                    break;
                }
            }

            CreateChars create = new CreateChars(PushMob);

            create += PushPlayer;
            create.Invoke(12);

            CalculateDmg();

            usedShield = false;
            usedHeal   = false;
            //GetHeroInfo
            //../
            // UpdateChanges


            timer1.Start();
        }
Exemple #2
0
        public Battle()
        {
            InitializeComponent();

            foreach (var n in Saves.heroes)
            {
                if (Saves.SetHeroName.ToString() == n.Name)
                {
                    PLvl = n.Lvl;
                    break;
                }
            }

            CreateChars create = new CreateChars(PushMob);

            create += PushPlayer;
            create.Invoke(initialShotSpeed);

            CalculateDmg();

            usedShield = false;
            usedHeal   = false;


            timer1.Start();
        }