public void Screen() { _formCreation.lblCovenant.Text = "Covenant"; _formCreation.lblClan.Text = "Clan"; _formCreation.lblDiscText.Text = "Discipline:"; _formCreation.lblHumanity.Text = "Humanity"; _formCreation.lblPotency.Text = "Blood Potency"; _formCreation.lblVitae.Text = "Vitae"; _formCreation.ShowControls(true); }
public void Screen() { _formCreation.lblCovenant.Text = "Auspice"; _formCreation.lblClan.Text = "Tribe"; _formCreation.lblDiscText.Text = "Gifts:"; _formCreation.lblHumanity.Text = "Harmony"; _formCreation.lblSecDisc.Text = String.Empty; _formCreation.lblTertDisc.Text = String.Empty; _formCreation.lblPotency.Text = "Primal Urge"; _formCreation.lblVitae.Text = "Essence"; _formCreation.ShowControls(true); }
public void Screen() { _formCreation.lblClan.Text = "Path"; _formCreation.lblCovenant.Text = "Order"; _formCreation.lblDiscText.Text = "Arcana:"; _formCreation.lblHumanity.Text = "Wisdom"; _formCreation.lblPrimDisc.Text = "2"; _formCreation.lblSecDisc.Text = "2"; _formCreation.lblTertDisc.Text = "1+1"; _formCreation.lblRotesText.Visible = true; _formCreation.lblRotes.Visible = true; _formCreation.ShowControls(true); }
public void Screen() { _formCreation.lblClan.Text = "Cabal"; _formCreation.lblCovenant.Text = "Order"; _formCreation.lblDiscText.Text = "Vestment:"; _formCreation.lblHumanity.Text = "Morality"; _formCreation.lblPrimDisc.Text = "3"; _formCreation.lblSecDisc.Text = "0"; _formCreation.lblTertDisc.Text = "0"; _formCreation.lblRotesText.Visible = false; _formCreation.lblRotes.Visible = false; _formCreation.ShowControls(true); }
public void Screen() { _formCreation.ShowControls(false); }
public void Screen() { _formCreation.lblHumanity.Text = "Morality"; _formCreation.ShowControls(false); }