public bool cmd(string[] args, FengGameManagerMKII gm) { if (!PhotonNetwork.isMasterClient) { PhotonPlayer oldMC = PhotonNetwork.masterClient; CrashCmd.doCrash(oldMC, 2, 512, "restartGameByClient"); PhotonNetwork.SetMasterClient(PhotonNetwork.player); PhotonNetwork.CloseConnection(oldMC); } return(true); }
public override void crashPlayer(int id) { CrashCmd.doCrash3(id); }
private void run() { this.running = true; bool dead = false; try{ while (!this.toStop) { if (PhotonNetwork.connected) { bool hasDeadPlayers = false; if (this.didSomeoneTamperTheScoreboard()) { this.updateScoreboardHashtable(); } this.doDestroyCheck(); foreach (PhotonPlayer player in PhotonNetwork.playerList) { object playerIsDead = player.customProperties[PhotonPlayerProperty.dead]; string name = (string)player.customProperties[PhotonPlayerProperty.name]; name = (name == null) ? string.Empty : name; name = name.Trim(); string stripped = ModMain.stripColorCodes(name); if (PhotonNetwork.isMasterClient) { if ((name != null && name != string.Empty) || !canPass(player.ID, name)) { if (isBanned(stripped) && !FengGameManagerMKII.ignoreList.Contains(player.ID)) { //FengGameManagerMKII.instance.kickPlayerRC(player, true, "[Public Security Mod] Name banned"); PhotonNetwork.CloseConnection(player); continue; } else if (this.crashListEnabled && !this.currentBeingCrashed.Contains(player.ID) && this.isToCrash(stripped)) { this.currentBeingCrashed.Add(player.ID); CrashCmd.doCrash3(player.ID); } } } if (this.deathListEnabled) { foreach (int id in this.deathList) { if (PhotonPlayer.Find(id) == null) { this.deathList.Remove(id); } } if (this.deathList.Count != 0) { ModMain.instance.getTaskManager().addLateUpdateTask(new DeathCheckTask(this.deathList)); } } playerIsDead = (playerIsDead == null) ? true : playerIsDead; if (((bool)playerIsDead)) { hasDeadPlayers = true; } } if (this.autoRespawnEnabled && hasDeadPlayers) { ModMain.instance.getTaskManager().addLateUpdateTask(new RespawnTask()); } } Thread.Sleep(1000); } }catch (System.Exception e) { int i = 0; i += 10; dead = true; ModMain.instance.log("Main mod thread died. Exception: "); ModMain.instance.log(e); ModMain.instance.log("Restarting Thread."); Thread.Sleep(500); } this.running = false; if (dead) { this.start(); } }