public static void Prefix(CraftingCampaignBehavior __instance)
        {
            Type HeroCraftingRecords = Traverse.Create <CraftingCampaignBehavior>().Type("HeroCraftingRecords").GetType();
            var  heroCraftingRecords = Traverse.Create(__instance).Field("_heroCraftingRecords").GetValue();
            var  enumerator          = Traverse.Create(heroCraftingRecords).Method("GetEnumerator").GetValue();
            var  enumNext            = Traverse.Create(enumerator).Method("MoveNext");
            var  enumGet             = Traverse.Create(enumerator).Property("Current");

            while (true)
            {
                if (!(enumNext.GetValue <bool>()))
                {
                    break;
                }
                var current         = enumGet.GetValue();
                var currentValue    = Traverse.Create(current).Property("Value").GetValue();
                var craftingStamina = Traverse.Create(currentValue).Field <int>("CraftingStamina");
                var hero            = Traverse.Create(current).Property <Hero>("Key").Value;
                if (craftingStamina.Value < __instance.GetMaxHeroCraftingStamina(hero))
                {
                    MobileParty partyBelongedTo = hero.PartyBelongedTo;
                    if (((partyBelongedTo != null) ? partyBelongedTo.CurrentSettlement : null) != null)
                    {
                        craftingStamina.Value = Math.Min(__instance.GetMaxHeroCraftingStamina(hero), craftingStamina.Value + ((__instance.GetMaxHeroCraftingStamina(hero) / 100) * 10));
                    }
                    else
                    {
                        craftingStamina.Value = Math.Min(__instance.GetMaxHeroCraftingStamina(hero), craftingStamina.Value + ((__instance.GetMaxHeroCraftingStamina(hero) / 100) * 5));
                    }
                    if (craftingStamina.Value == __instance.GetMaxHeroCraftingStamina(hero))
                    {
                        var heroCharacter = Campaign.Current.Characters.First(x => x.IsHero && x.HeroObject.StringId == hero.StringId);
                        InformationManager.DisplayMessage(new InformationMessage($"{(heroCharacter != null ? heroCharacter.Name : hero.GetName())}'s smithy stamina is full"));
                    }
                }
            }
        }
Exemple #2
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        static bool Prefix(CraftingCampaignBehavior __instance)
        {
            Hero hero = PartyBase.MainParty.LeaderHero;

            if (hero != null)
            {
                int heroCraftingStamina = __instance.GetHeroCraftingStamina(hero);
                int maxCraftingStamina  = __instance.GetMaxHeroCraftingStamina(hero);

                int newStamina = Math.Min(maxCraftingStamina, heroCraftingStamina + SMITHING_STAMINA_GAIN);

                __instance.SetHeroCraftingStamina(hero, newStamina);
            }
            return(true);
        }