private void HandleCraftLibraryEvents()
 {
     if (Enabled)
     {
         CraftLibraryEventHandler.HandleCraftLibraryEvents();
     }
 }
Exemple #2
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 private void HandleCraftLibraryEvents()
 {
     if (Enabled && SystemsContainer.Get <MainSystem>().GameRunning)
     {
         CraftLibraryEventHandler.HandleCraftLibraryEvents();
     }
 }
Exemple #3
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 public override void Update()
 {
     base.Update();
     if (Enabled && MainSystem.Singleton.GameRunning)
     {
         CraftLibraryEventHandler.HandleCraftLibraryEvents();
     }
 }