public void Destroy() { Players.Destroy(); Players = null; Animators.Destroy(); Animators = null; }
public CraMain() { Players = CraPlaybackManager.Get(); Animators = CraAnimatorManager.Get(); #if UNITY_EDITOR EditorApplication.quitting += Destroy; #endif }
public static CraAnimatorManager Get() { if (Instance != null) { return(Instance); } Instance = new CraAnimatorManager(); return(Instance); }