public static List <CoverageFlags> ReductionOptions(this CoverageFlags value)
        {
            List <CoverageFlags> options = new List <CoverageFlags>();

            if (value.GetTotalBitsSet() <= 1 || !value.IsBodyArmor() || value.IsRobe())
            {
                options.Add(value);
            }
            else
            {
                if (value == (CoverageFlags.UpperArms | CoverageFlags.LowerArms))
                {
                    options.Add(CoverageFlags.UpperArms);
                    options.Add(CoverageFlags.LowerArms);
                }
                else if (value == (CoverageFlags.UpperLegs | CoverageFlags.LowerLegs))
                {
                    options.Add(CoverageFlags.UpperLegs);
                    options.Add(CoverageFlags.LowerLegs);
                }
                else if (value == (CoverageFlags.LowerLegs | CoverageFlags.Feet))
                {
                    options.Add(CoverageFlags.Feet);
                }
                else if (value == (CoverageFlags.Chest | CoverageFlags.Abdomen))
                {
                    options.Add(CoverageFlags.Chest);
                }
                else if (value == (CoverageFlags.Chest | CoverageFlags.Abdomen | CoverageFlags.UpperArms))
                {
                    options.Add(CoverageFlags.Chest);
                }
                else if (value == (CoverageFlags.Chest | CoverageFlags.UpperArms | CoverageFlags.LowerArms))
                {
                    options.Add(CoverageFlags.Chest);
                }
                else if (value == (CoverageFlags.Chest | CoverageFlags.UpperArms))
                {
                    options.Add(CoverageFlags.Chest);
                }
                else if (value == (CoverageFlags.Abdomen | CoverageFlags.UpperLegs | CoverageFlags.LowerLegs))
                {
                    options.Add(CoverageFlags.Abdomen);
                    options.Add(CoverageFlags.UpperLegs);
                    options.Add(CoverageFlags.LowerLegs);
                }
                else if (value == (CoverageFlags.Chest | CoverageFlags.Abdomen | CoverageFlags.UpperArms | CoverageFlags.LowerArms))
                {
                    options.Add(CoverageFlags.Chest);
                }
                else
                {
                    throw new Exception("Unable to determine reduction paths for CoverageFlags of " + value);
                }
            }

            return(options);
        }
        public static List <CoverageFlags> ReductionOptions(this CoverageFlags value)
        {
            List <CoverageFlags> options = new List <CoverageFlags>();

            if (value.GetTotalBitsSet() <= 1 || !value.IsBodyArmor() || value.IsRobe())
            {
                options.Add(value);
            }
            else
            {
                if (value == (CoverageFlags.UpperArms | CoverageFlags.LowerArms))
                {
                    options.Add(CoverageFlags.UpperArms);
                    options.Add(CoverageFlags.LowerArms);
                }
                else if (value == (CoverageFlags.UpperLegs | CoverageFlags.LowerLegs))
                {
                    options.Add(CoverageFlags.UpperLegs);
                    options.Add(CoverageFlags.LowerLegs);
                }
                else if (value == (CoverageFlags.LowerLegs | CoverageFlags.Feet))
                {
                    options.Add(CoverageFlags.Feet);
                }
                else if (value == (CoverageFlags.Chest | CoverageFlags.Abdomen))
                {
                    options.Add(CoverageFlags.Chest);
                }
                else if (value == (CoverageFlags.Chest | CoverageFlags.Abdomen | CoverageFlags.UpperArms))
                {
                    options.Add(CoverageFlags.Chest);
                }
                else if (value == (CoverageFlags.Chest | CoverageFlags.UpperArms | CoverageFlags.LowerArms))
                {
                    options.Add(CoverageFlags.Chest);
                }
                else if (value == (CoverageFlags.Chest | CoverageFlags.UpperArms))
                {
                    options.Add(CoverageFlags.Chest);
                }
                else if (value == (CoverageFlags.Abdomen | CoverageFlags.UpperLegs | CoverageFlags.LowerLegs))
                {
                    options.Add(CoverageFlags.Abdomen);
                    options.Add(CoverageFlags.UpperLegs);
                    options.Add(CoverageFlags.LowerLegs);
                }
                else if (value == (CoverageFlags.Chest | CoverageFlags.Abdomen | CoverageFlags.UpperArms | CoverageFlags.LowerArms))
                {
                    options.Add(CoverageFlags.Chest);
                }
                else if (value == (CoverageFlags.Abdomen | CoverageFlags.UpperLegs))
                {
                    // This is a emu piece that follows the pre-2010 retail guidelines
                    // https://asheron.fandom.com/wiki/Announcements_-_2010/04_-_Shedding_Skin
                    // For now, we assume only abdomen reduction
                    options.Add(CoverageFlags.Abdomen);
                }
                else
                {
                    throw new Exception("Unable to determine reduction paths for CoverageFlags of " + value);
                }
            }

            return(options);
        }