/// <summary>
    /// sortiraj od najveceg do najmanjeg
    /// </summary>
    public void SortToLowest()
    {
        if (listItemChangeable.Count != 0 && listItemChangeable != null)
        {
            DeleteSlots();

            #region sortiranje itema za upis u inventory
            Item[] sortedItems = new Item[listItemChangeable.Count];
            for (int i = 0; i < listItemChangeable.Count; i++)
            {
                sortedItems[i] = listItemChangeable[i];
            }
            CountingSort countSort = new CountingSort();
            sortedItems = countSort.SortToLow(sortedItems);

            for (int i = 0; i < sortedItems.Length; i++)
            {
                listItemChangeable[i] = sortedItems[i];
            }
            //listItemChangeable.Reverse();
            #endregion

            AddToInventory(listItemChangeable);
        }
    }