private void Start() { ballButton = button1.GetComponent <BallButtonScript>(); threadButton = button2.GetComponent <ThreadButtonScript>(); columnButton = button3.GetComponent <ColumnButtonScript>(); scaleButton = button4.GetComponent <ScaleButtonScript>(); plastineButton = button5.GetComponent <PlastineButtonScript>(); counterButton = button6.GetComponent <CounterButtonScript>(); }
public void Start() { changer1 = ball.GetComponent <MaterialChanger>(); changer2 = thread.GetComponent <MaterialChanger>(); changer3 = column.GetComponent <MaterialChanger>(); changer4 = scale.GetComponent <MaterialChanger>(); changer5 = plastine.GetComponent <MaterialChanger>(); changer6 = screen.GetComponent <MaterialChanger>(); ballButton = button1.GetComponent <BallButtonScript>(); threadButton = button2.GetComponent <ThreadButtonScript>(); columnButton = button3.GetComponent <ColumnButtonScript>(); scaleButton = button4.GetComponent <ScaleButtonScript>(); plastineButton = button5.GetComponent <PlastineButtonScript>(); counterButton = button6.GetComponent <CounterButtonScript>(); }