public void LoadContentNotCalledWithoutGdm()
            {
                var g = new CountCallsGame();

                g.PublicInitialize();

                Assert.AreEqual(0, g.LoadContentCount);

                g.Dispose();
            }
            public void LoadContentNotCalledWithoutGd()
            {
                var g   = new CountCallsGame();
                var gdm = new GraphicsDeviceManager(g);

                g.PublicInitialize();

                Assert.AreEqual(0, g.LoadContentCount);

                g.Dispose();
            }