Exemple #1
0
 // Update is called once per frame
 void Update()
 {
     if (_line[12].gameObject == false)
     {
         GameObject.Find("Canvas").transform.Find("Panel").gameObject.SetActive(true);
         Count2.stop();
     }
 }
Exemple #2
0
 public static void stop()
 {
     Time.timeScale = 0;
     Count2.stop();
 }