public Label SetMythElixirLabel(CostumeRoom_Dlg owner) { Label label = owner.GetControl("LB_MythElixir") as Label; label.Text = string.Empty; return(label); }
public CostumeStatSetter(CostumeRoom_Dlg owner) { this._owner = owner; this._attackTextKey = "242"; this._defenseTextKey = "252"; this._hpTextKey = "1196"; }
public CostumeViewerSetter(CostumeRoom_Dlg owner) { this._owner = owner; this._costumeStatSetter = new CostumeStatSetter(owner); this._costumeSkillSetter = new CostumeSkillSetter(owner); this._costumeCharSetter = new CostumeCharSetter(owner); }
public DrawTexture SetMyCharListRightArrowBG(CostumeRoom_Dlg owner) { DrawTexture drawTexture = owner.GetControl("arrow_BG02") as DrawTexture; drawTexture.SetLocation(drawTexture.GetLocationX(), drawTexture.GetLocationY(), drawTexture.GetLocation().z - 3f); return(drawTexture); }
public Button SetSoulGemLinkButton(CostumeRoom_Dlg owner) { Button button = owner.GetControl("Btn_SoulGem_Shop") as Button; button.AddValueChangedDelegate(new EZValueChangedDelegate(owner.OnClickCostumeMaterialLink)); return(button); }
public Button SetHelpButton(CostumeRoom_Dlg owner) { Button button = owner.GetControl("Help_Button") as Button; button.AddValueChangedDelegate(new EZValueChangedDelegate(owner.OnClickHelpBtn)); return(button); }
public Button SetBackButton(CostumeRoom_Dlg owner) { Button button = owner.GetControl("Button_Back") as Button; button.AddValueChangedDelegate(new EZValueChangedDelegate(owner.OnClickBackBtn)); return(button); }
public Button SetActionAttackBtn(CostumeRoom_Dlg owner) { Button button = owner.GetControl("Button_Action_Attack") as Button; button.AddValueChangedDelegate(new EZValueChangedDelegate(owner._costumeViewerSetter._costumeCharSetter.OnClickActionAttack)); return(button); }
public Button SetMythElixirButton_2(CostumeRoom_Dlg owner) { Button button = owner.GetControl("Btn_MythElixir_Shop2") as Button; button.AddValueChangedDelegate(new EZValueChangedDelegate(owner.OnClickCostumeMaterialLink)); return(button); }
public Label SetSkillName(CostumeRoom_Dlg owner) { Label label = owner.GetControl("Label_SkillName") as Label; label.Text = string.Empty; return(label); }
public Button SetMyCharListRightBtn(CostumeRoom_Dlg owner) { Button button = owner.GetControl("Button_RightArrow") as Button; button.SetLocation(button.GetLocationX(), button.GetLocationY(), button.GetLocation().z - 3f); return(button); }
public NewListBox SetMySolListBox(CostumeRoom_Dlg owner) { NewListBox newListBox = owner.GetControl("NewListBox_MySolList") as NewListBox; newListBox.Reserve = false; return(newListBox); }
public CheckBox SetCostumeUIHideCheckBox(CostumeRoom_Dlg owner) { CheckBox checkBox = owner.GetControl("CheckBox_UIHide") as CheckBox; checkBox.SetValueChangedDelegate(new EZValueChangedDelegate(owner.OnChangeUIHideCheckBox)); return(checkBox); }
public Button SetImmediatelyBuyBtn(CostumeRoom_Dlg owner) { Button button = owner.GetControl("Button_Buy") as Button; button.AddValueChangedDelegate(new EZValueChangedDelegate(owner.OnClickImmediatelyBuy)); return(button); }
public CharSettingProcessor(CostumeRoom_Dlg costumeRoomDlg, CostumeCharSetter costumeCharSetter) { this._costumeRoomDlg = costumeRoomDlg; this._costumeCharSetter = costumeCharSetter; this._charScale = 210f; this._charRotationY = 180f; }
public CostumeCharSetter(CostumeRoom_Dlg owner) { this._owner = owner; this._costumeLightObjName = "CostumeLight"; this._charSettingProcessor = new CharSettingProcessor(owner, this); this._animationProcessor = new AnimationProcessor(this); }
public Button SetSkillInfoBtn(CostumeRoom_Dlg owner) { Button button = owner.GetControl("Button_SkillInfo") as Button; button.AddValueChangedDelegate(new EZValueChangedDelegate(owner._costumeViewerSetter._costumeSkillSetter.OnClickCostumeSkill)); return(button); }
public Label SetSolGemLabel(CostumeRoom_Dlg owner) { Label label = owner.GetControl("LB_SoulGem") as Label; label.Text = string.Empty; return(label); }
public DrawTexture SetBG(CostumeRoom_Dlg owner) { DrawTexture drawTexture = owner.GetControl("DT_MainBG") as DrawTexture; drawTexture.SetTextureFromBundle("ui/soldier/BG_costume"); drawTexture.AddMouseDownDelegate(new EZValueChangedDelegate(owner._costumeViewerSetter._costumeCharSetter.CostumeViewOnPress)); return(drawTexture); }
public CheckBox SetSameKindSolCheckBox(CostumeRoom_Dlg owner) { CheckBox checkBox = owner.GetControl("CheckBox_samehero") as CheckBox; checkBox.SetCheckState(1); checkBox.SetValueChangedDelegate(new EZValueChangedDelegate(owner._myCharListSetter._callbackProcessor.OnClickSameHeroViewCheckBox)); return(checkBox); }
public MyCharListSetter(CostumeRoom_Dlg owner) { this._owner = owner; this._selectedSolInfo = null; this._callbackProcessor = new CallbackProcessor(owner, this); this._sortProcessor = new SortProcessor(); this._listItemSetter = new ListItemSetter(this); this._listItemMover = new ListItemMover(owner); }
public NewListBox SetCostumeListBox(CostumeRoom_Dlg owner) { NewListBox newListBox = owner.GetControl("NewListBox_CostumeList") as NewListBox; newListBox.Reserve = false; newListBox.Clear(); newListBox.AddValueChangedDelegate(new EZValueChangedDelegate(owner._costumeListSetter.OnCostumeListClick)); return(newListBox); }
private void VisibleCostumeChar(bool visible) { CostumeRoom_Dlg costumeRoom_Dlg = NrTSingleton <FormsManager> .Instance.GetForm(G_ID.COSTUMEROOM_DLG) as CostumeRoom_Dlg; if (costumeRoom_Dlg == null || costumeRoom_Dlg._costumeViewerSetter == null || costumeRoom_Dlg._costumeViewerSetter._costumeCharSetter == null) { return; } costumeRoom_Dlg._costumeViewerSetter._costumeCharSetter.VisibleChar(visible); }
private void CostumeRoomRefresh(bool refreshMyCharList, bool refreshCostumeSaleList) { CostumeRoom_Dlg costumeRoom_Dlg = NrTSingleton <FormsManager> .Instance.GetForm(G_ID.COSTUMEROOM_DLG) as CostumeRoom_Dlg; if (costumeRoom_Dlg == null) { return; } costumeRoom_Dlg.Refresh(refreshMyCharList, refreshCostumeSaleList); }
public override void OnClose() { base.OnClose(); CostumeRoom_Dlg costumeRoom_Dlg = NrTSingleton <FormsManager> .Instance.GetForm(G_ID.COSTUMEROOM_DLG) as CostumeRoom_Dlg; if (costumeRoom_Dlg == null || costumeRoom_Dlg._costumeViewerSetter == null || costumeRoom_Dlg._costumeViewerSetter._costumeCharSetter == null) { return; } costumeRoom_Dlg._costumeViewerSetter._costumeCharSetter.VisibleChar(true); }
private void UpdateMyCostumeInfo(GS_COSTUME_BUY_ACK ack) { if (ack == null) { return; } this.ShowBuyCostumeMessage(ack.i32CostumeUnique); NrTSingleton <NrCharCostumeTableManager> .Instance.UpdateCostumeCount(ack.i32CostumeUnique, 1, 1); CostumeRoom_Dlg costumeRoom_Dlg = NrTSingleton <FormsManager> .Instance.GetForm(G_ID.COSTUMEROOM_DLG) as CostumeRoom_Dlg; if (costumeRoom_Dlg != null) { costumeRoom_Dlg.Refresh(true, true); } Debug.Log("BuyCostumeUnique : " + ack.i32CostumeUnique); }
public COSTUME_STAT_LABEL[] SetStatLabels(CostumeRoom_Dlg owner) { COSTUME_STAT_LABEL[] array = new COSTUME_STAT_LABEL[3]; for (int i = 1; i <= 3; i++) { if (array.Length < i) { break; } array[i - 1] = new COSTUME_STAT_LABEL(); array[i - 1]._costumeStatLabel = (owner.GetControl("Label_Stat0" + i.ToString()) as Label); array[i - 1]._postStatLabel = (owner.GetControl("Label_Stat0" + i.ToString() + "_After") as Label); array[i - 1]._costumeStatPercent = (owner.GetControl("Label_Stat0" + i.ToString() + "_P") as Label); array[i - 1]._costumeNormalStat = (owner.GetControl("Label_Stat0" + i.ToString() + "_AfterBasic") as Label); } return(array); }
private void OnSelectSolSlot(IUIObject obj) { if (obj == null || obj.Data == null) { return; } int num = (int)obj.Data; if (num == -1) { return; } CostumeRoom_Dlg costumeRoom_Dlg = NrTSingleton <FormsManager> .Instance.LoadForm(G_ID.COSTUMEROOM_DLG) as CostumeRoom_Dlg; if (costumeRoom_Dlg == null) { return; } costumeRoom_Dlg.InitCostumeRoom(num, null); costumeRoom_Dlg.Show(); }
private void OnClickCostume(IUIObject obj) { if (this.pkSolinfo == null) { return; } List <int> costumeKindList = NrTSingleton <NrCharCostumeTableManager> .Instance.GetCostumeKindList(); if (!costumeKindList.Contains(this.pkSolinfo.GetCharKind())) { return; } CostumeRoom_Dlg costumeRoom_Dlg = NrTSingleton <FormsManager> .Instance.LoadForm(G_ID.COSTUMEROOM_DLG) as CostumeRoom_Dlg; if (costumeRoom_Dlg == null) { return; } costumeRoom_Dlg.InitCostumeRoom(this.pkSolinfo.GetCharKind(), this.pkSolinfo); costumeRoom_Dlg.Show(); }
private void OnClickCostume(IUIObject obj) { if (this.m_SolInterfaceTool == null || this.m_SolInterfaceTool.m_kSelectCharKindInfo == null) { return; } NrCharKindInfo kSelectCharKindInfo = this.m_SolInterfaceTool.m_kSelectCharKindInfo; if (!NrTSingleton <NrCharCostumeTableManager> .Instance.IsCostumeKind(kSelectCharKindInfo.GetCharKind())) { return; } CostumeRoom_Dlg costumeRoom_Dlg = NrTSingleton <FormsManager> .Instance.LoadForm(G_ID.COSTUMEROOM_DLG) as CostumeRoom_Dlg; if (costumeRoom_Dlg == null) { return; } costumeRoom_Dlg.InitCostumeRoom(kSelectCharKindInfo.GetCharKind(), null); costumeRoom_Dlg.Show(); }