Exemple #1
0
    public static void UnpauseGame()
    {
        GameUnpausing.Invoke();
        CoroutineProcessor.LaunchCoroutine(Instance.UnpauseCounter());

        Pause.GamePaused += Pause_GamePaused;
    }
Exemple #2
0
 private void Awake()
 {
     if (Instance == null)
     {
         Instance = this;
     }
     else
     {
         Destroy(gameObject);
         return;
     }
     DontDestroyOnLoad(gameObject);
 }
Exemple #3
0
 public static void UnpauseGame()
 {
     CoroutineProcessor.LaunchCoroutine(_instance.FadeOut());
     GameUnpausing.Invoke();
 }