private void InitialLoadComplete() { // Re-initialize LocalizationManager now that we have loaded localization in phase above _localizationManager.Initialize(); _coroutineCreator.StartCoroutine(ProceedToLoginState()); }
// (Debug Only) Build Info private void Quaternary() { #if !PRODUCTION // if ( _client.GetBuildInfoEnabled() ) _buildInfo.Initialize(); #endif _coroutineCreator.StartCoroutine(BootupCompleted()); }
private void FetchProfileCallback(IGraphResult result) { _profile = new UserProfile(); _profile.SetUserID(UserId); _profile.SetUserName(String.Format("{0}", result.ResultDictionary["name"])); if (result.ResultDictionary.ContainsKey("picture")) { IDictionary picture = result.ResultDictionary["picture"] as IDictionary; IDictionary data = picture["data"] as IDictionary; _coroutineCreator.StartCoroutine(FetchFBProfilePicture((string)data["url"])); } _networkSystem.SendNickName(_profile.userName); }
/// <summary> /// Starts the count down timer /// </summary> /// <param name="endTime">When the timer should finish</param> /// <param name="updateCallback">Called once a second, providing the remaining time to the callback</param> /// <param name="finishedCallback">Called when the timer finishes</param> public void StartTimer(Action <long> updateCallback, Action finishedCallback) { StopTimer(); _countDownCoroutine = CountDown(updateCallback, finishedCallback); _coroutineCreator.StartCoroutine(_countDownCoroutine); }
public void LoadFromURL(string fileURL, string iniSection, IniLoadedCallback loadedCallback) { _coroutineCreator.StartCoroutine(AsyncLoadFromURL(fileURL, iniSection, loadedCallback)); }
/// <summary> /// Starts the count down timer /// </summary> /// <param name="endTime">When the timer should finish</param> /// <param name="updateCallback">Called once a second, providing the remaining time to the callback</param> /// <param name="finishedCallback">Called when the timer finishes</param> private void StartTimer(long endTime, Action <long> updateCallback, Action finishedCallback) { StopTimer(); _countDownCoroutine = CountDown(endTime, updateCallback, finishedCallback); _coroutineCreator.StartCoroutine(_countDownCoroutine); }