public void ExportAvatarWithBlendshapesWeightsAsFbx() { var exportDir = AvatarSdkMgr.Storage().GetAvatarSubdirectory(selectedAvatarInfo.code, AvatarSubdirectory.FBX_EXPORT); var outputFbxFile = Utils.CombinePaths(exportDir, "model.fbx"); string haircutName = selectedAvatarInfo.SelectedHairstyleName; if (!string.IsNullOrEmpty(haircutName)) { CoreTools.SaveAvatarMesh(selectedAvatarInfo.headMeshRenderer, selectedAvatarInfo.code, outputFbxFile, MeshFileFormat.FBX, true, false, haircutName, selectedAvatarInfo.HaircutColor, selectedAvatarInfo.HaircutColorTint); } else { CoreTools.SaveAvatarMesh(selectedAvatarInfo.headMeshRenderer, selectedAvatarInfo.code, outputFbxFile, MeshFileFormat.FBX, true, false); } System.Diagnostics.Process.Start(exportDir); }
public void ExportAvatarAsObj() { var outputObjDir = AvatarSdkMgr.Storage().GetAvatarSubdirectory(selectedAvatarInfo.code, AvatarSubdirectory.OBJ_EXPORT); var outputObjFile = Utils.CombinePaths(outputObjDir, "model.obj"); string haircutName = selectedAvatarInfo.SelectedHairstyleName; if (!string.IsNullOrEmpty(haircutName)) { CoreTools.SaveAvatarMesh(selectedAvatarInfo.headMeshRenderer, selectedAvatarInfo.code, outputObjFile, MeshFileFormat.OBJ, true, false, haircutName, selectedAvatarInfo.HaircutColor, selectedAvatarInfo.HaircutColorTint); } else { CoreTools.SaveAvatarMesh(selectedAvatarInfo.headMeshRenderer, selectedAvatarInfo.code, outputObjFile, MeshFileFormat.OBJ, true, false); } System.Diagnostics.Process.Start(outputObjDir); }
public static string ExportAvatarAsFbx(AvatarInfo avatarInfo, bool includeBlendshapes) { string fbxFilePath = EditorUtility.SaveFilePanel("Export As", "", "model", "fbx"); if (!string.IsNullOrEmpty(fbxFilePath)) { string haircutName = avatarInfo.SelectedHairstyleName; if (!string.IsNullOrEmpty(haircutName)) { CoreTools.SaveAvatarMesh(avatarInfo.headMeshRenderer, avatarInfo.code, fbxFilePath, MeshFileFormat.FBX, !includeBlendshapes, includeBlendshapes, haircutName, avatarInfo.HaircutColor, avatarInfo.HaircutColorTint, avatarInfo.levelOfDetails); } else { CoreTools.SaveAvatarMesh(avatarInfo.headMeshRenderer, avatarInfo.code, fbxFilePath, MeshFileFormat.FBX, !includeBlendshapes, includeBlendshapes, levelOfDetails: avatarInfo.levelOfDetails); } } return(fbxFilePath); }
public static string ExportAvatarAsObj(AvatarInfo avatarInfo) { string objFilePath = EditorUtility.SaveFilePanel("Export As", "", "model", "obj"); if (!string.IsNullOrEmpty(objFilePath)) { string haircutName = avatarInfo.SelectedHairstyleName; if (!string.IsNullOrEmpty(haircutName)) { CoreTools.SaveAvatarMesh(avatarInfo.headMeshRenderer, avatarInfo.code, objFilePath, MeshFileFormat.OBJ, true, false, haircutName, avatarInfo.HaircutColor, avatarInfo.HaircutColorTint, avatarInfo.levelOfDetails); } else { CoreTools.SaveAvatarMesh(avatarInfo.headMeshRenderer, avatarInfo.code, objFilePath, MeshFileFormat.OBJ, true, false, levelOfDetails: avatarInfo.levelOfDetails); } } return(objFilePath); }