public void Play() { if (task.Status == PlayerStatus.Paused) { task.Resume(); } else { Stop(); SpinWait.SpinUntil(() => task.Status == PlayerStatus.Stopped); if (task != null) { task.Dispose(); } task = new CorePlayer(this); InitializeVorbisBuffer(); start_time = DateTime.Now; task.Start(); } view.SetPlayState(); activity.RegisterReceiver(headset_status_receiver, new IntentFilter(AudioManager.ActionAudioBecomingNoisy)); }
public void Play() { if (task.Status == PlayerStatus.Paused) task.Resume (); else { Stop (); SpinWait.SpinUntil(() => task.Status == PlayerStatus.Stopped); if (task != null) task.Dispose (); task = new CorePlayer (this); InitializeVorbisBuffer (); start_time = DateTime.Now; task.Start (); } view.SetPlayState (); activity.RegisterReceiver (headset_status_receiver, new IntentFilter(AudioManager.ActionAudioBecomingNoisy)); }