Exemple #1
0
    // Start is called before the first frame update
    void Start()
    {
        inputHandler = InputHandler.inputHandler;
        if (inputHandler != null)
        {
            inputActions = inputHandler.GetPlayerControls();
        }

        cb   = GameObject.Find("CordHead").GetComponent <CordBehaviour>();
        vs   = GameObject.Find("vaccum head").GetComponent <Assets.Scripts.Interaction.Vacuum.VacuumSource>();
        text = gameObject.GetComponentInChildren <TMP_Text>();
        //text.transform.rotation = Camera.main.transform.rotation;
        signifier.SetActive(false);
        audio = audioComponent.GetComponent <IAudio>();
    }
 // Start is called before the first frame update
 void Start()
 {
     line = GetComponent <LineRenderer>();
     cb   = GetComponent <CordBehaviour>();
 }