public static void CopyThread(StatsSummary stats, Skills skills, AbnormalityStorage abnormals, bool timedEncounter, CopyKey copy) { if (BasicTeraData.Instance.HotDotDatabase == null) { return; //no database loaded yet => no need to do anything } lock (_pasteLock) { var text = CopyPaste.Copy(stats, skills, abnormals, timedEncounter, copy); for (var i = 0; i < 3; i++) { try { Clipboard.SetText(text.Item2); break; } catch { Thread.Sleep(100); //Ignore } } CopyPaste.Paste(text.Item1); } }
private void PacketAnalysisLoop() { while (true) { if (NeedToReset) { Reset(); NeedToReset = false; } if (NeedToResetCurrent) { ResetCurrent(); NeedToResetCurrent = false; } if (NeedToCopy != null) { var stats = DamageTracker.Instance.GetPlayerStats(); var currentBoss = Encounter; var info = currentBoss == null?new EntityInfo():DamageTracker.Instance.GetEntityStats()[currentBoss]; var timedEncounter = TimedEncounter; var totaldamage = DamageTracker.Instance.TotalDamage(currentBoss, timedEncounter); var firstHit = DamageTracker.Instance.FirstHit(currentBoss); var lastHit = DamageTracker.Instance.LastHit(currentBoss); var partyDps = DamageTracker.Instance.PartyDps(currentBoss, timedEncounter); var tmpcopy = NeedToCopy; var pasteThread = new Thread(() => CopyThread(info, stats, _abnormalityStorage.Clone(currentBoss?.NpcE), totaldamage, partyDps, firstHit, lastHit, currentBoss, timedEncounter, tmpcopy)); pasteThread.Priority = ThreadPriority.Highest; pasteThread.Start(); NeedToCopy = null; } Encounter = NewEncounter; if (_forceUiUpdate) { UpdateUi(); _forceUiUpdate = false; } CheckUpdateUi(); Message obj; var successDequeue = TeraSniffer.Instance.Packets.TryDequeue(out obj); if (!successDequeue) { Thread.Sleep(1); continue; } if (TeraSniffer.Instance.Packets.Count > 3000) { MessageBox.Show( "Your computer is too slow to use this DPS meter. Can't analyse all those packet in decent amount of time. Shutting down now."); Exit(); } var message = _messageFactory.Create(obj); var skillResultMessage = message as EachSkillResultServerMessage; if (skillResultMessage != null) { var skillResult = new SkillResult(skillResultMessage, EntityTracker, PlayerTracker, BasicTeraData.Instance.SkillDatabase, BasicTeraData.Instance.PetSkillDatabase); DamageTracker.Instance.Update(skillResult); continue; } var changeHp = message as SCreatureChangeHp; if (changeHp != null) { AbnormalityTracker.Update(changeHp); continue; } var pchangeHp = message as SPartyMemberChangeHp; if (pchangeHp != null) { var user = PlayerTracker.GetOrNull(pchangeHp.ServerId, pchangeHp.PlayerId); AbnormalityTracker.RegisterSlaying(user?.User, pchangeHp.Slaying, pchangeHp.Time.Ticks); continue; } var changeMp = message as SPlayerChangeMp; if (changeMp != null) { AbnormalityTracker.Update(changeMp); continue; } var NpcStatus = message as SNpcStatus; if (NpcStatus != null) { AbnormalityTracker.RegisterNpcStatus(NpcStatus); continue; } var dead = message as SCreatureLife; if (dead != null) { AbnormalityTracker.RegisterDead(dead); continue; } var abnormalityBegin = message as SAbnormalityBegin; if (abnormalityBegin != null) { AbnormalityTracker.AddAbnormality(abnormalityBegin); continue; } var abnormalityEnd = message as SAbnormalityEnd; if (abnormalityEnd != null) { AbnormalityTracker.DeleteAbnormality(abnormalityEnd); continue; } var abnormalityRefresh = message as SAbnormalityRefresh; if (abnormalityRefresh != null) { AbnormalityTracker.RefreshAbnormality(abnormalityRefresh); continue; } var npcOccupier = message as SNpcOccupierInfo; if (npcOccupier != null) { DamageTracker.Instance.UpdateEntities(new NpcOccupierResult(npcOccupier), npcOccupier.Time.Ticks); continue; } var despawnNpc = message as SDespawnNpc; if (despawnNpc != null) { AbnormalityTracker.StopAggro(despawnNpc); AbnormalityTracker.DeleteAbnormality(despawnNpc); DataExporter.ToTeraDpsApi(despawnNpc, _abnormalityStorage); continue; } var chatMessage = message as S_CHAT; if (chatMessage != null) { Chat.Instance.Add(chatMessage); continue; } var whisperMessage = message as S_WHISPER; if (whisperMessage != null) { Chat.Instance.Add(whisperMessage); continue; } var despawnUser = message as SDespawnUser; if (despawnUser != null) { CharmTracker.CharmReset(despawnUser.User, new List <CharmStatus>(), despawnUser.Time.Ticks); AbnormalityTracker.DeleteAbnormality(despawnUser); continue; } var charmEnable = message as SEnableCharmStatus; if (charmEnable != null) { CharmTracker.CharmEnable(EntityTracker.MeterUser.Id, charmEnable.CharmId, charmEnable.Time.Ticks); continue; } var pcharmEnable = message as SPartyMemberCharmEnable; if (pcharmEnable != null) { var player = PlayerTracker.GetOrNull(pcharmEnable.ServerId, pcharmEnable.PlayerId); if (player == null) { continue; } CharmTracker.CharmEnable(player.User.Id, pcharmEnable.CharmId, pcharmEnable.Time.Ticks); continue; } var charmReset = message as SResetCharmStatus; if (charmReset != null) { CharmTracker.CharmReset(charmReset.TargetId, charmReset.Charms, charmReset.Time.Ticks); continue; } var pcharmReset = message as SPartyMemberCharmReset; if (pcharmReset != null) { var player = PlayerTracker.GetOrNull(pcharmReset.ServerId, pcharmReset.PlayerId); if (player == null) { continue; } CharmTracker.CharmReset(player.User.Id, pcharmReset.Charms, pcharmReset.Time.Ticks); continue; } var charmDel = message as SRemoveCharmStatus; if (charmDel != null) { CharmTracker.CharmDel(EntityTracker.MeterUser.Id, charmDel.CharmId, charmDel.Time.Ticks); continue; } var pcharmDel = message as SPartyMemberCharmDel; if (pcharmDel != null) { var player = PlayerTracker.GetOrNull(pcharmDel.ServerId, pcharmDel.PlayerId); if (player == null) { continue; } CharmTracker.CharmDel(player.User.Id, pcharmDel.CharmId, pcharmDel.Time.Ticks); continue; } var charmAdd = message as SAddCharmStatus; if (charmAdd != null) { CharmTracker.CharmAdd(charmAdd.TargetId, charmAdd.CharmId, charmAdd.Status, charmAdd.Time.Ticks); continue; } var pcharmAdd = message as SPartyMemberCharmAdd; if (pcharmAdd != null) { var player = PlayerTracker.GetOrNull(pcharmAdd.ServerId, pcharmAdd.PlayerId); if (player == null) { continue; } CharmTracker.CharmAdd(player.User.Id, pcharmAdd.CharmId, pcharmAdd.Status, pcharmAdd.Time.Ticks); continue; } EntityTracker.Update(message); PlayerTracker.UpdateParty(message); //var sSpawnUser = message as SpawnUserServerMessage; //if (sSpawnUser != null) //{ // Console.WriteLine(sSpawnUser.Name + " : " + BitConverter.ToString(BitConverter.GetBytes(sSpawnUser.Id.Id))+" : " + BitConverter.ToString(BitConverter.GetBytes(sSpawnUser.ServerId)) + " " + BitConverter.ToString(BitConverter.GetBytes(sSpawnUser.PlayerId))); // continue; //} var spawnMe = message as SpawnMeServerMessage; if (spawnMe != null) { _abnormalityStorage.EndAll(message.Time.Ticks); AbnormalityTracker = new AbnormalityTracker(EntityTracker, PlayerTracker, BasicTeraData.Instance.HotDotDatabase, _abnormalityStorage, DamageTracker.Instance.Update); CharmTracker = new CharmTracker(AbnormalityTracker); continue; } var sLogin = message as LoginServerMessage; if (sLogin != null) { _abnormalityStorage.EndAll(message.Time.Ticks); AbnormalityTracker = new AbnormalityTracker(EntityTracker, PlayerTracker, BasicTeraData.Instance.HotDotDatabase, _abnormalityStorage, DamageTracker.Instance.Update); CharmTracker = new CharmTracker(AbnormalityTracker); Connected(BasicTeraData.Instance.Servers.GetServerName(sLogin.ServerId, Server)); //Console.WriteLine(sLogin.Name + " : " + BitConverter.ToString(BitConverter.GetBytes(sLogin.Id.Id))); continue; } } }
public static void CopyThread(EntityInfo info, List <PlayerInfo> stats, AbnormalityStorage abnormals, long total, long partyDps, long firstHit, long lastHit, Entity currentBoss, bool timedEncounter, CopyKey copy) { var text = CopyPaste.Copy(info, stats, abnormals, total, partyDps, firstHit, lastHit, currentBoss, timedEncounter, copy.Header, copy.Content, copy.Footer, copy.OrderBy, copy.Order); CopyPaste.Paste(text); }
private void PacketAnalysisLoop() { while (true) { if (NeedToReset) { Reset(); NeedToReset = false; } if (NeedToResetCurrent) { ResetCurrent(); NeedToResetCurrent = false; } if (NeedToCopy != null) { var stats = DamageTracker.Instance.GetPlayerStats(); var currentBoss = Encounter; var timedEncounter = TimedEncounter; var totaldamage = DamageTracker.Instance.TotalDamage(currentBoss, timedEncounter); var firstHit = DamageTracker.Instance.FirstHit(currentBoss); var lastHit = DamageTracker.Instance.LastHit(currentBoss); var partyDps = DamageTracker.Instance.PartyDps(currentBoss, timedEncounter); var tmpcopy = NeedToCopy; var pasteThread = new Thread(() => CopyThread(stats, totaldamage, partyDps, firstHit, lastHit, currentBoss, timedEncounter, tmpcopy)); pasteThread.Priority = ThreadPriority.Highest; pasteThread.Start(); NeedToCopy = null; } Encounter = NewEncounter; if (_forceUiUpdate) { UpdateUi(); _forceUiUpdate = false; } CheckUpdateUi(); Message obj; var successDequeue = TeraSniffer.Instance.Packets.TryDequeue(out obj); if (!successDequeue) { Thread.Sleep(10); continue; } if (TeraSniffer.Instance.Packets.Count > 3000) { MessageBox.Show( "Your computer is too slow to use this DPS meter. Can't analyse all those packet in decent amount of time. Shutting down now."); Exit(); } var message = _messageFactory.Create(obj); var skillResultMessage = message as EachSkillResultServerMessage; if (skillResultMessage != null) {
public static Tuple <string, string> Copy(StatsSummary statsSummary, Skills skills, AbnormalityStorage abnormals, bool timedEncounter, CopyKey copy) { //stop if nothing to paste var entityInfo = statsSummary.EntityInformation; var playersInfos = statsSummary.PlayerDamageDealt; var firstTick = entityInfo.BeginTime; var lastTick = entityInfo.EndTime; var firstHit = firstTick / TimeSpan.TicksPerSecond; var lastHit = lastTick / TimeSpan.TicksPerSecond; var heals = statsSummary.PlayerHealDealt; playersInfos.RemoveAll(x => x.Amount == 0); IEnumerable <PlayerDamageDealt> playerInfosOrdered; if (copy.Order == "ascending") { switch (copy.OrderBy) { case "damage_received": playerInfosOrdered = playersInfos.OrderBy( playerInfo => skills.DamageReceived(playerInfo.Source.User, entityInfo.Entity, timedEncounter)); break; case "name": playerInfosOrdered = playersInfos.OrderBy(playerInfo => playerInfo.Source.Name); break; case "damage_percentage": case "damage_dealt": case "dps": playerInfosOrdered = playersInfos.OrderBy(playerInfo => playerInfo.Amount); break; case "crit_rate": playerInfosOrdered = playersInfos.OrderBy(playerInfo => playerInfo.CritRate); break; case "hits_received": playerInfosOrdered = playersInfos.OrderBy( playerInfo => skills.HitsReceived(playerInfo.Source.User, entityInfo.Entity, timedEncounter)); break; default: Console.WriteLine("wrong value for orderby"); throw new Exception("wrong value for orderby"); } } else { switch (copy.OrderBy) { case "damage_received": playerInfosOrdered = playersInfos.OrderByDescending( playerInfo => skills.DamageReceived(playerInfo.Source.User, entityInfo.Entity, timedEncounter)); break; case "name": playerInfosOrdered = playersInfos.OrderByDescending(playerInfo => playerInfo.Source.Name); break; case "damage_percentage": case "damage_dealt": case "dps": playerInfosOrdered = playersInfos.OrderByDescending(playerInfo => playerInfo.Amount); break; case "crit_rate": playerInfosOrdered = playersInfos.OrderByDescending(playerInfo => playerInfo.CritRate); break; case "hits_received": playerInfosOrdered = playersInfos.OrderByDescending( playerInfo => skills.HitsReceived(playerInfo.Source.User, entityInfo.Entity, timedEncounter)); break; default: Console.WriteLine("wrong value for orderby"); throw new Exception("wrong value for orderby"); } } var dpsString = new StringBuilder(copy.Header + "{body}" + copy.Footer); var name = entityInfo.Entity?.Info.Name ?? ""; AbnormalityDuration enrage; var bossDebuff = abnormals.Get(entityInfo.Entity); bossDebuff.TryGetValue(BasicTeraData.Instance.HotDotDatabase.Enraged, out enrage); var enrageperc = lastTick - firstTick == 0 ? 0 : (double)(enrage?.Duration(firstTick, lastTick) ?? 0) / (lastTick - firstTick); dpsString.Replace("{encounter}", name); var interval = TimeSpan.FromSeconds(lastHit - firstHit); dpsString.Replace("{timer}", interval.ToString(@"mm\:ss")); dpsString.Replace("{partyDps}", FormatHelpers.Instance.FormatValue(lastHit - firstHit > 0 ? entityInfo.TotalDamage / (lastHit - firstHit) : 0) + LP.PerSecond); dpsString.Replace("{enrage}", FormatHelpers.Instance.FormatPercent(enrageperc)); dpsString.Replace("{debuff_list}", String.Join(" | ", bossDebuff.Where(x => x.Key.Id != 8888888 && x.Value.Duration(firstTick, lastTick) > 0).OrderByDescending(x => x.Value.Duration(firstTick, lastTick, -1)).ToList().Select( x => x.Key.ShortName + (x.Value.MaxStack(firstTick, lastTick) > 1 ? "(" + x.Value.MaxStack(firstTick, lastTick) + ")" : "") + " " + FormatHelpers.Instance.FormatPercent((double)x.Value.Duration(firstTick, lastTick, -1) / (lastTick - firstTick)) + " (" + TimeSpan.FromTicks(x.Value.Duration(firstTick, lastTick, -1)).ToString(@"mm\:ss") + ") ") )); dpsString.Replace("{debuff_list_p}", String.Join(" | ", bossDebuff.Where(x => x.Key.Id != 8888888 && x.Value.Duration(firstTick, lastTick) > 0).OrderByDescending(x => x.Value.Duration(firstTick, lastTick, -1)).ToList().Select( x => x.Key.ShortName + (x.Value.MaxStack(firstTick, lastTick) > 1 ? "(" + x.Value.MaxStack(firstTick, lastTick) + ")" : "") + " " + FormatHelpers.Instance.FormatPercent((double)x.Value.Duration(firstTick, lastTick - 1) / (lastTick - firstTick))) )); var placeholders = new List <KeyValuePair <PlayerDamageDealt, Dictionary <string, string> > >(); foreach (var playerStats in playerInfosOrdered) { var playerHolder = new Dictionary <string, string>(); placeholders.Add(new KeyValuePair <PlayerDamageDealt, Dictionary <string, string> >(playerStats, playerHolder)); var buffs = abnormals.Get(playerStats.Source); AbnormalityDuration slaying; var firstOrDefault = heals.FirstOrDefault(x => x.Source == playerStats.Source); double healCritrate = 0; if (firstOrDefault != null) { healCritrate = firstOrDefault.CritRate; } buffs.Times.TryGetValue(BasicTeraData.Instance.HotDotDatabase.Slaying, out slaying); var slayingperc = lastTick - firstTick == 0 ? 0 : (double)(slaying?.Duration(firstTick, lastTick) ?? 0) / (lastTick - firstTick); playerHolder["{slaying}"] = FormatHelpers.Instance.FormatPercent(slayingperc); playerHolder["{dps}"] = FormatHelpers.Instance.FormatValue(playerStats.Interval == 0 ? playerStats.Amount : playerStats.Amount * TimeSpan.TicksPerSecond / playerStats.Interval) + LP.PerSecond; playerHolder["{global_dps}"] = FormatHelpers.Instance.FormatValue(entityInfo.Interval == 0 ? playerStats.Amount : playerStats.Amount * TimeSpan.TicksPerSecond / entityInfo.Interval) + LP.PerSecond; playerHolder["{interval}"] = playerStats.Interval / TimeSpan.TicksPerSecond + LP.Seconds; playerHolder["{damage_dealt}"] = FormatHelpers.Instance.FormatValue(playerStats.Amount); playerHolder["{class}"] = LP.ResourceManager.GetString(playerStats.Source.Class.ToString(), LP.Culture) + ""; playerHolder["{classId}"] = ((int)playerStats.Source.Class) + ""; playerHolder["{fullname}"] = copy.LimitNameLength > 0 && playerStats.Source.FullName.Length > copy.LimitNameLength ? playerStats.Source.FullName.Substring(0, copy.LimitNameLength) : playerStats.Source.FullName; playerHolder["{name}"] = copy.LimitNameLength > 0 && playerStats.Source.Name.Length > copy.LimitNameLength ? playerStats.Source.Name.Substring(0, copy.LimitNameLength) : playerStats.Source.Name; playerHolder["{deaths}"] = buffs.Death.Count(firstTick, lastTick) + ""; playerHolder["{death_duration}"] = TimeSpan.FromTicks(buffs.Death.Duration(firstTick, lastTick)).ToString(@"mm\:ss"); playerHolder["{aggro}"] = buffs.Aggro(entityInfo.Entity).Count(firstTick, lastTick) + ""; playerHolder["{aggro_duration}"] = TimeSpan.FromTicks(buffs.Aggro(entityInfo.Entity).Duration(firstTick, lastTick)).ToString(@"mm\:ss"); playerHolder["{damage_percentage}"] = playerStats.Amount * 100 / entityInfo.TotalDamage + "%"; playerHolder["{crit_rate}"] = playerStats.CritRate + "%"; playerHolder["{crit_damage_rate}"] = playerStats.CritDamageRate + "%"; playerHolder["{crit_rate_heal}"] = healCritrate + "%"; playerHolder["{biggest_crit}"] = FormatHelpers.Instance.FormatValue(skills.BiggestCrit(playerStats.Source.User, entityInfo.Entity, timedEncounter)); playerHolder["{damage_received}"] = FormatHelpers.Instance.FormatValue(skills.DamageReceived(playerStats.Source.User, entityInfo.Entity, timedEncounter)); playerHolder["{hits_received}"] = FormatHelpers.Instance.FormatValue(skills.HitsReceived(playerStats.Source.User, entityInfo.Entity, timedEncounter)); playerHolder["{debuff_list}"] = String.Join(" | ", bossDebuff.Where(x => x.Key.Id != 8888888 && x.Value.InitialPlayerClass == playerStats.Source.Class && x.Value.Duration(firstTick, lastTick) > 0) .OrderByDescending(x => x.Value.Duration(firstTick, lastTick, -1)).ToList().Select( x => x.Key.ShortName + (x.Value.MaxStack(firstTick, lastTick) > 1 ? "(" + x.Value.MaxStack(firstTick, lastTick) + ")" : "") + " " + FormatHelpers.Instance.FormatPercent((double)x.Value.Duration(firstTick, lastTick, -1) / (lastTick - firstTick)) + " (" + TimeSpan.FromTicks(x.Value.Duration(firstTick, lastTick, -1)).ToString(@"mm\:ss") + ") " )); playerHolder["{debuff_list_p}"] = String.Join(" | ", bossDebuff.Where(x => x.Key.Id != 8888888 && x.Value.InitialPlayerClass == playerStats.Source.Class && x.Value.Duration(firstTick, lastTick) > 0) .OrderByDescending(x => x.Value.Duration(firstTick, lastTick, -1)).ToList().Select( x => x.Key.ShortName + (x.Value.MaxStack(firstTick, lastTick) > 1 ? "(" + x.Value.MaxStack(firstTick, lastTick) + ")" : "") + " " + FormatHelpers.Instance.FormatPercent((double)x.Value.Duration(firstTick, lastTick, -1) / (lastTick - firstTick)) )); } var placeholderLength = placeholders.SelectMany(x => x.Value).GroupBy(x => x.Key).ToDictionary(x => x.Key, x => x.Max(z => graphics.MeasureString(z.Value, Font, default(PointF), StringFormat.GenericTypographic).Width)); var dpsLine = new StringBuilder(); var dpsMono = new StringBuilder(); var placeholderMono = placeholders.SelectMany(x => x.Value).GroupBy(x => x.Key).ToDictionary(x => x.Key, x => x.Max(z => z.Value.Length)); if ((copy.Content.Contains('\\') || copy.LowDpsContent.Contains('\\')) && BasicTeraData.Instance.WindowData.FormatPasteString) { placeholders.ForEach(x => { var currentContent = x.Key.Amount * 100 / entityInfo.TotalDamage >= copy.LowDpsThreshold ? new StringBuilder(copy.Content): new StringBuilder(copy.LowDpsContent); x.Value.ToList().ForEach(z => currentContent.Replace(z.Key, PadRight(z.Value, placeholderLength[z.Key]))); dpsLine.Append(currentContent); currentContent = x.Key.Amount * 100 / entityInfo.TotalDamage >= copy.LowDpsThreshold ? new StringBuilder(copy.Content) : new StringBuilder(copy.LowDpsContent); x.Value.ToList().ForEach(z => currentContent.Replace(z.Key, z.Value.PadRight(placeholderMono[z.Key]))); dpsMono.Append(currentContent); }); } else { placeholders.ForEach(x => { var currentContent = x.Key.Amount * 100 / entityInfo.TotalDamage >= copy.LowDpsThreshold ? new StringBuilder(copy.Content) : new StringBuilder(copy.LowDpsContent); x.Value.ToList().ForEach(z => currentContent.Replace(z.Key, z.Value)); dpsLine.Append(currentContent); }); dpsMono = dpsLine; } var paste = dpsString.ToString().Replace("{body}", dpsLine.ToString()); var monoPaste = dpsString.ToString().Replace("{body}", dpsMono.ToString()); while (paste.Contains(" )")) { paste = paste.Replace(" )", ") "); } while (monoPaste.Contains(" )")) { monoPaste = monoPaste.Replace(" )", ") "); } while (paste.Contains(" ]")) { paste = paste.Replace(" ]", "] "); } while (monoPaste.Contains(" ]")) { monoPaste = monoPaste.Replace(" ]", "] "); } while (paste.Contains(" \\")) { paste = paste.Replace(" \\", "\\"); } while (monoPaste.Contains(" \\")) { monoPaste = monoPaste.Replace(" \\", "\\"); } monoPaste = monoPaste.Replace("\\", Environment.NewLine); return(new Tuple <string, string>(paste, monoPaste)); }
private void PacketAnalysisLoop() { try { Database.Database.Instance.DeleteAll(); } catch (Exception ex) { BasicTeraData.LogError(ex.Message + "\r\n" + ex.StackTrace + "\r\n" + ex.Source + "\r\n" + ex + "\r\n" + ex.Data + "\r\n" + ex.InnerException + "\r\n" + ex.TargetSite, true); MessageBox.Show(LP.MainWindow_Fatal_error); Exit(); } while (_keepAlive) { if (NeedToCopy != null) { var currentBoss = Encounter; var timedEncounter = TimedEncounter; var entityInfo = Database.Database.Instance.GlobalInformationEntity(currentBoss, timedEncounter); var skills = Database.Database.Instance.GetSkills(entityInfo.BeginTime, entityInfo.EndTime); var playersInfo = timedEncounter ? Database.Database.Instance.PlayerDamageInformation(entityInfo.BeginTime, entityInfo.EndTime) : Database.Database.Instance.PlayerDamageInformation(currentBoss); var heals = Database.Database.Instance.PlayerHealInformation(entityInfo.BeginTime, entityInfo.EndTime); var statsSummary = new StatsSummary(playersInfo, heals, entityInfo); var tmpcopy = NeedToCopy; var abnormals = AbnormalityStorage.Clone(currentBoss, entityInfo.BeginTime, entityInfo.EndTime); var pasteThread = new Thread(() => CopyThread(statsSummary, skills, abnormals, timedEncounter, tmpcopy)) { Priority = ThreadPriority.Highest }; pasteThread.SetApartmentState(ApartmentState.STA); pasteThread.Start(); NeedToCopy = null; } if (NeedToReset) { Reset(); NeedToReset = false; } if (NeedToResetCurrent) { ResetCurrent(); NeedToResetCurrent = false; } if (!NeedToExport.HasFlag(DataExporter.Dest.None)) { DataExporter.ManualExport(Encounter, AbnormalityStorage, NeedToExport); NeedToExport = DataExporter.Dest.None; } Encounter = NewEncounter; var packetsWaiting = TeraSniffer.Instance.Packets.Count; if (packetsWaiting > 3000) { MessageBox.Show( LP.Your_computer_is_too_slow); Exit(); } if (_forceUiUpdate) { UpdateUi(packetsWaiting); _forceUiUpdate = false; } CheckUpdateUi(packetsWaiting); Message obj; var successDequeue = TeraSniffer.Instance.Packets.TryDequeue(out obj); if (!successDequeue) { Thread.Sleep(1); continue; } var message = MessageFactory.Create(obj); if (message.GetType() == typeof(UnknownMessage)) { continue; } if (!PacketProcessing.Process(message)) { //Unprocessed packet } } }
private void PacketAnalysisLoop() { try { Database.Database.Instance.DeleteAll(); } catch (Exception ex) { BasicTeraData.LogError(ex.Message + "\r\n" + ex.StackTrace + "\r\n" + ex.Source + "\r\n" + ex + "\r\n" + ex.Data + "\r\n" + ex.InnerException + "\r\n" + ex.TargetSite, true); MessageBox.Show(LP.MainWindow_Fatal_error); Exit(); } while (true) { if (NeedToCopy != null) { var currentBoss = Encounter; var timedEncounter = TimedEncounter; var entityInfo = Database.Database.Instance.GlobalInformationEntity(currentBoss, timedEncounter); var skills = Database.Database.Instance.GetSkills(entityInfo.BeginTime, entityInfo.EndTime); var playersInfo = timedEncounter ? Database.Database.Instance.PlayerDamageInformation(entityInfo.BeginTime, entityInfo.EndTime) : Database.Database.Instance.PlayerDamageInformation(currentBoss); var heals = Database.Database.Instance.PlayerHealInformation(entityInfo.BeginTime, entityInfo.EndTime); var statsSummary = new StatsSummary(playersInfo, heals, entityInfo); var tmpcopy = NeedToCopy; var abnormals = _abnormalityStorage.Clone(currentBoss, entityInfo.BeginTime, entityInfo.EndTime); var pasteThread = new Thread(() => CopyThread(statsSummary, skills, abnormals, timedEncounter, tmpcopy)) { Priority = ThreadPriority.Highest }; pasteThread.SetApartmentState(ApartmentState.STA); pasteThread.Start(); NeedToCopy = null; } if (NeedToReset) { Reset(); NeedToReset = false; } if (NeedToResetCurrent) { ResetCurrent(); NeedToResetCurrent = false; } if (NeedToExport) { DataExporter.Export(Encounter, _abnormalityStorage); NeedToExport = false; } Encounter = NewEncounter; var packetsWaiting = TeraSniffer.Instance.Packets.Count; if (packetsWaiting > 3000) { MessageBox.Show( LP.Your_computer_is_too_slow); Exit(); } if (_forceUiUpdate) { UpdateUi(packetsWaiting); _forceUiUpdate = false; } CheckUpdateUi(packetsWaiting); Message obj; var successDequeue = TeraSniffer.Instance.Packets.TryDequeue(out obj); if (!successDequeue) { Thread.Sleep(1); continue; } var message = _messageFactory.Create(obj); EntityTracker?.Update(message); var skillResultMessage = message as EachSkillResultServerMessage; if (skillResultMessage != null) { var skillResult = new SkillResult(skillResultMessage, EntityTracker, PlayerTracker, BasicTeraData.Instance.SkillDatabase, BasicTeraData.Instance.PetSkillDatabase); DamageTracker.Instance.Update(skillResult); continue; } var changeHp = message as SCreatureChangeHp; if (changeHp != null) { if (changeHp.SourceId != EntityTracker.MeterUser.Id && changeHp.TargetId != EntityTracker.MeterUser.Id && EntityTracker.GetOrPlaceholder(changeHp.TargetId).RootOwner == EntityTracker.MeterUser // don't care about damage received by our pets ) { BasicTeraData.LogError("SCreatureChangeHP need rootowner update1", false, true); } _abnormalityTracker.Update(changeHp); continue; } var pchangeHp = message as SPartyMemberChangeHp; if (pchangeHp != null) { var user = PlayerTracker.GetOrNull(pchangeHp.ServerId, pchangeHp.PlayerId); if (user == null) { continue; } _abnormalityTracker.RegisterSlaying(user.User, pchangeHp.Slaying, pchangeHp.Time.Ticks); continue; } var pmstatupd = message as S_PARTY_MEMBER_STAT_UPDATE; if (pmstatupd != null) { var user = PlayerTracker.GetOrNull(pmstatupd.ServerId, pmstatupd.PlayerId); if (user == null) { continue; } _abnormalityTracker.RegisterSlaying(user.User, pmstatupd.Slaying, pmstatupd.Time.Ticks); continue; } var pstatupd = message as S_PLAYER_STAT_UPDATE; if (pstatupd != null) { _abnormalityTracker.RegisterSlaying(EntityTracker.MeterUser, pstatupd.Slaying, pstatupd.Time.Ticks); continue; } var changeMp = message as SPlayerChangeMp; if (changeMp != null) { if (changeMp.SourceId != EntityTracker.MeterUser.Id && changeMp.TargetId != EntityTracker.MeterUser.Id) { BasicTeraData.LogError("SPlayerChangeMp need rootowner", false, true); } _abnormalityTracker.Update(changeMp); continue; } var npcStatus = message as SNpcStatus; if (npcStatus != null) { _abnormalityTracker.RegisterNpcStatus(npcStatus); continue; } var dead = message as SCreatureLife; if (dead != null) { _abnormalityTracker.RegisterDead(dead); continue; } var abnormalityBegin = message as SAbnormalityBegin; if (abnormalityBegin != null) { _abnormalityTracker.AddAbnormality(abnormalityBegin); continue; } var abnormalityEnd = message as SAbnormalityEnd; if (abnormalityEnd != null) { _abnormalityTracker.DeleteAbnormality(abnormalityEnd); continue; } var abnormalityRefresh = message as SAbnormalityRefresh; if (abnormalityRefresh != null) { _abnormalityTracker.RefreshAbnormality(abnormalityRefresh); continue; } var npcOccupier = message as SNpcOccupierInfo; if (npcOccupier != null) { DamageTracker.Instance.UpdateEntities(new NpcOccupierResult(npcOccupier), npcOccupier.Time.Ticks); continue; } var despawnNpc = message as SDespawnNpc; if (despawnNpc != null) { _abnormalityTracker.StopAggro(despawnNpc); _abnormalityTracker.DeleteAbnormality(despawnNpc); DataExporter.Export(despawnNpc, _abnormalityStorage); continue; } var chatMessage = message as S_CHAT; if (chatMessage != null) { Chat.Instance.Add(chatMessage); continue; } var whisperMessage = message as S_WHISPER; if (whisperMessage != null) { Chat.Instance.Add(whisperMessage); continue; } var despawnUser = message as SDespawnUser; if (despawnUser != null) { _charmTracker.CharmReset(despawnUser.User, new List <CharmStatus>(), despawnUser.Time.Ticks); _abnormalityTracker.DeleteAbnormality(despawnUser); continue; } var charmEnable = message as SEnableCharmStatus; if (charmEnable != null) { _charmTracker.CharmEnable(EntityTracker.MeterUser.Id, charmEnable.CharmId, charmEnable.Time.Ticks); continue; } var pcharmEnable = message as SPartyMemberCharmEnable; if (pcharmEnable != null) { var player = PlayerTracker.GetOrNull(pcharmEnable.ServerId, pcharmEnable.PlayerId); if (player == null) { continue; } _charmTracker.CharmEnable(player.User.Id, pcharmEnable.CharmId, pcharmEnable.Time.Ticks); continue; } var charmReset = message as SResetCharmStatus; if (charmReset != null) { _charmTracker.CharmReset(charmReset.TargetId, charmReset.Charms, charmReset.Time.Ticks); continue; } var pcharmReset = message as SPartyMemberCharmReset; if (pcharmReset != null) { var player = PlayerTracker.GetOrNull(pcharmReset.ServerId, pcharmReset.PlayerId); if (player == null) { continue; } _charmTracker.CharmReset(player.User.Id, pcharmReset.Charms, pcharmReset.Time.Ticks); continue; } var charmDel = message as SRemoveCharmStatus; if (charmDel != null) { _charmTracker.CharmDel(EntityTracker.MeterUser.Id, charmDel.CharmId, charmDel.Time.Ticks); continue; } var pcharmDel = message as SPartyMemberCharmDel; if (pcharmDel != null) { var player = PlayerTracker.GetOrNull(pcharmDel.ServerId, pcharmDel.PlayerId); if (player == null) { continue; } _charmTracker.CharmDel(player.User.Id, pcharmDel.CharmId, pcharmDel.Time.Ticks); continue; } var charmAdd = message as SAddCharmStatus; if (charmAdd != null) { _charmTracker.CharmAdd(charmAdd.TargetId, charmAdd.CharmId, charmAdd.Status, charmAdd.Time.Ticks); continue; } var pcharmAdd = message as SPartyMemberCharmAdd; if (pcharmAdd != null) { var player = PlayerTracker.GetOrNull(pcharmAdd.ServerId, pcharmAdd.PlayerId); if (player == null) { continue; } _charmTracker.CharmAdd(player.User.Id, pcharmAdd.CharmId, pcharmAdd.Status, pcharmAdd.Time.Ticks); continue; } PlayerTracker?.UpdateParty(message); var sSpawnUser = message as SpawnUserServerMessage; if (sSpawnUser != null) { _abnormalityTracker.RegisterDead(sSpawnUser.Id, sSpawnUser.Time.Ticks, sSpawnUser.Dead); //Debug.WriteLine(sSpawnUser.Name + " : " + BitConverter.ToString(BitConverter.GetBytes(sSpawnUser.Id.Id)) + " : " + BitConverter.ToString(BitConverter.GetBytes(sSpawnUser.ServerId)) + " " + BitConverter.ToString(BitConverter.GetBytes(sSpawnUser.PlayerId))); continue; } var spawnMe = message as SpawnMeServerMessage; if (spawnMe != null) { _abnormalityStorage.EndAll(message.Time.Ticks); _abnormalityTracker = new AbnormalityTracker(EntityTracker, PlayerTracker, BasicTeraData.Instance.HotDotDatabase, _abnormalityStorage, DamageTracker.Instance.Update); _charmTracker = new CharmTracker(_abnormalityTracker); _abnormalityTracker.RegisterDead(spawnMe.Id, spawnMe.Time.Ticks, spawnMe.Dead); continue; } var guildIcon = message as S_GET_USER_GUILD_LOGO; if (guildIcon != null) { UserLogoTracker.AddLogo(guildIcon); continue; } var user_list = message as S_GET_USER_LIST; if (user_list != null) { UserLogoTracker.SetUserList(user_list); continue; } var cVersion = message as C_CHECK_VERSION; if (cVersion != null) { Console.WriteLine("VERSION0 = " + cVersion.Versions[0]); Console.WriteLine("VERSION1 = " + cVersion.Versions[1]); var opCodeNamer = new OpCodeNamer(Path.Combine(BasicTeraData.Instance.ResourceDirectory, $"data/opcodes/{cVersion.Versions[0]}.txt")); _messageFactory = new MessageFactory(opCodeNamer, Server.Region); continue; } var sLogin = message as LoginServerMessage; if (sLogin == null) { continue; } if (_needInit) { Connected(BasicTeraData.Instance.Servers.GetServerName(sLogin.ServerId, Server)); Server = BasicTeraData.Instance.Servers.GetServer(sLogin.ServerId, Server); _messageFactory.Version = Server.Region; TeraData = BasicTeraData.Instance.DataForRegion(Server.Region); BasicTeraData.Instance.HotDotDatabase.Get(8888888).Name = LP.Enrage; BasicTeraData.Instance.HotDotDatabase.Get(8888889).Name = LP.Slaying; BasicTeraData.Instance.HotDotDatabase.Get(8888889).Tooltip = LP.SlayingTooltip; EntityTracker = new EntityTracker(BasicTeraData.Instance.MonsterDatabase); PlayerTracker = new PlayerTracker(EntityTracker, BasicTeraData.Instance.Servers); PlayerTracker.PlayerIdChangedAction += PlayerTrackerOnPlayerIdChangedAction; EntityTracker.Update(message); PlayerTracker.UpdateParty(message); _needInit = false; } _abnormalityStorage.EndAll(message.Time.Ticks); _abnormalityTracker = new AbnormalityTracker(EntityTracker, PlayerTracker, BasicTeraData.Instance.HotDotDatabase, _abnormalityStorage, DamageTracker.Instance.Update); _charmTracker = new CharmTracker(_abnormalityTracker); OnGuildIconAction(UserLogoTracker.GetLogo(sLogin.PlayerId)); //Debug.WriteLine(sLogin.Name + " : " + BitConverter.ToString(BitConverter.GetBytes(sLogin.Id.Id))); } }
private void PacketAnalysisLoop() { while (true) { if (NeedToReset) { Reset(); NeedToReset = false; } if (NeedToResetCurrent) { ResetCurrent(); NeedToResetCurrent = false; } if (NeedToCopy != null) { var stats = DamageTracker.Instance.GetPlayerStats(); var currentBoss = Encounter; var timedEncounter = TimedEncounter; var totaldamage = DamageTracker.Instance.TotalDamage(currentBoss, timedEncounter); var firstHit = DamageTracker.Instance.FirstHit(currentBoss); var lastHit = DamageTracker.Instance.LastHit(currentBoss); var partyDps = DamageTracker.Instance.PartyDps(currentBoss, timedEncounter); var tmpcopy = NeedToCopy; var pasteThread = new Thread(() => CopyThread(stats, totaldamage, partyDps, firstHit, lastHit, currentBoss, timedEncounter, tmpcopy)); pasteThread.Priority = ThreadPriority.Highest; pasteThread.Start(); NeedToCopy = null; } Encounter = NewEncounter; if (_forceUiUpdate) { UpdateUi(); _forceUiUpdate = false; } CheckUpdateUi(); Message obj; var successDequeue = TeraSniffer.Instance.Packets.TryDequeue(out obj); if (!successDequeue) { Thread.Sleep(10); continue; } if (TeraSniffer.Instance.Packets.Count > 3000) { MessageBox.Show( "Your computer is too slow to use this DPS meter. Can't analyse all those packet in decent amount of time. Shutting down now."); Exit(); } var message = _messageFactory.Create(obj); EntityTracker.Update(message); var skillResultMessage = message as EachSkillResultServerMessage; if (skillResultMessage != null) { var amount = skillResultMessage.Amount; if (!skillResultMessage.IsHeal && skillResultMessage.IsHp && amount > 0) { amount *= -1; } var skillResult = ForgeSkillResult( false, amount, skillResultMessage.IsCritical, skillResultMessage.IsHp, skillResultMessage.SkillId, skillResultMessage.Source, skillResultMessage.Target); DamageTracker.Instance.Update(skillResult, skillResultMessage.Time.Ticks); } //var sSpawnUser = message as SpawnUserServerMessage; //if (sSpawnUser != null) //{ // Console.WriteLine(sSpawnUser.Name + " : " + BitConverter.ToString(BitConverter.GetBytes(sSpawnUser.Id.Id))+" : " + BitConverter.ToString(BitConverter.GetBytes(sSpawnUser.ServerId)) + " " + BitConverter.ToString(BitConverter.GetBytes(sSpawnUser.PlayerId))); // continue; //} var npcOccupier = message as SNpcOccupierInfo; if (npcOccupier != null) { DamageTracker.Instance.UpdateEntities(new NpcOccupierResult(npcOccupier), npcOccupier.Time.Ticks); continue; } var changeHp = message as SCreatureChangeHp; if (changeHp != null) { AbnormalityTracker.Instance.Update(changeHp); var user = EntityTracker.GetOrPlaceholder(changeHp.TargetId); if (user is UserEntity) { if (changeHp.Slaying) { AbnormalityTracker.Instance.AddAbnormality(changeHp.TargetId, changeHp.TargetId, 0, 0, 8888889, changeHp.Time.Ticks); } else { AbnormalityTracker.Instance.DeleteAbnormality(changeHp); } } continue; } var pchangeHp = message as SPartyMemberChangeHp; if (pchangeHp != null) { var user = PlayerTracker.GetOrNull(pchangeHp.PlayerId); if (user == null) { continue; //have not seen user yet, cause he is far away, but in party. } //Console.WriteLine(user.Name + " :" + pchangeHp.Slaying); if (pchangeHp.Slaying) { AbnormalityTracker.Instance.AddAbnormality(user.User.Id, user.User.Id, 0, 0, 8888889, pchangeHp.Time.Ticks); } else { AbnormalityTracker.Instance.DeleteAbnormality(user.User.Id, 8888889, message.Time.Ticks); } continue; } var changeMp = message as SPlayerChangeMp; if (changeMp != null) { AbnormalityTracker.Instance.Update(changeMp); continue; } var NpcStatus = message as SNpcStatus; if (NpcStatus != null) { if (NpcStatus.Enraged) { AbnormalityTracker.Instance.AddAbnormality(NpcStatus.Npc, NpcStatus.Target, 0, 0, 8888888, NpcStatus.Time.Ticks); continue; } else { AbnormalityTracker.Instance.DeleteAbnormality(NpcStatus); continue; } } var dead = message as SCreatureLife; if (dead != null) { DamageTracker.Instance.RegisterDead(dead); continue; } var abnormalityBegin = message as SAbnormalityBegin; if (abnormalityBegin != null) { AbnormalityTracker.Instance.AddAbnormality(abnormalityBegin); continue; } var abnormalityEnd = message as SAbnormalityEnd; if (abnormalityEnd != null) { AbnormalityTracker.Instance.DeleteAbnormality(abnormalityEnd); continue; } var abnormalityRefresh = message as SAbnormalityRefresh; if (abnormalityRefresh != null) { AbnormalityTracker.Instance.RefreshAbnormality(abnormalityRefresh); continue; } var despawnNpc = message as SDespawnNpc; if (despawnNpc != null) { AbnormalityTracker.Instance.DeleteAbnormality(despawnNpc); DataExporter.ToTeraDpsApi(despawnNpc); continue; } var chatMessage = message as S_CHAT; if (chatMessage != null) { Chat.Instance.Add(chatMessage); continue; } var whisperMessage = message as S_WHISPER; if (whisperMessage != null) { Chat.Instance.Add(whisperMessage); continue; } var despawnUser = message as SDespawnUser; if (despawnUser != null) { AbnormalityTracker.Instance.DeleteAbnormality(despawnUser); continue; } var sLogin = message as LoginServerMessage; if (sLogin != null) { AbnormalityTracker.Instance.Renew(); Connected(BasicTeraData.Instance.Servers.GetServerName(sLogin.ServerId, Server)); //Console.WriteLine(sLogin.Name + " : " + BitConverter.ToString(BitConverter.GetBytes(sLogin.Id.Id))); continue; } } }
private void PacketAnalysisLoop() { try { Database.Database.Instance.DeleteAll(); } catch (Exception ex) { BasicTeraData.LogError(ex.Message + "\r\n" + ex.StackTrace + "\r\n" + ex.Source + "\r\n" + ex + "\r\n" + ex.Data + "\r\n" + ex.InnerException + "\r\n" + ex.TargetSite, true); MessageBox.Show(LP.MainWindow_Fatal_error); Exit(); } while (true) { if (NeedToCopy != null) { var currentBoss = Encounter; var timedEncounter = TimedEncounter; var entityInfo = Database.Database.Instance.GlobalInformationEntity(currentBoss, timedEncounter); var skills = Database.Database.Instance.GetSkills(entityInfo.BeginTime, entityInfo.EndTime); var playersInfo = timedEncounter ? Database.Database.Instance.PlayerDamageInformation(entityInfo.BeginTime, entityInfo.EndTime) : Database.Database.Instance.PlayerDamageInformation(currentBoss); var heals = Database.Database.Instance.PlayerHealInformation(entityInfo.BeginTime, entityInfo.EndTime); var statsSummary = new StatsSummary(playersInfo, heals, entityInfo); var tmpcopy = NeedToCopy; var abnormals = _abnormalityStorage.Clone(currentBoss, entityInfo.BeginTime, entityInfo.EndTime); var pasteThread = new Thread(() => CopyThread(statsSummary, skills, abnormals, timedEncounter, tmpcopy)) { Priority = ThreadPriority.Highest }; pasteThread.SetApartmentState(ApartmentState.STA); pasteThread.Start(); NeedToCopy = null; } if (NeedToReset) { Reset(); NeedToReset = false; } if (NeedToResetCurrent) { ResetCurrent(); NeedToResetCurrent = false; } if (NeedToExport) { DataExporter.Export(Encounter, _abnormalityStorage); NeedToExport = false; } Encounter = NewEncounter; var packetsWaiting = TeraSniffer.Instance.Packets.Count; if (packetsWaiting > 3000) { MessageBox.Show( LP.Your_computer_is_too_slow); Exit(); } if (_forceUiUpdate) { UpdateUi(packetsWaiting); _forceUiUpdate = false; } CheckUpdateUi(packetsWaiting); Message obj; var successDequeue = TeraSniffer.Instance.Packets.TryDequeue(out obj); if (!successDequeue) { Thread.Sleep(1); continue; } var message = _messageFactory.Create(obj); var cVersion = message as C_CHECK_VERSION; if (cVersion != null) { Console.WriteLine("VERSION0 = " + cVersion.Versions[0]); Console.WriteLine("VERSION1 = " + cVersion.Versions[1]); var opCodeNamer = new OpCodeNamer(Path.Combine(BasicTeraData.Instance.ResourceDirectory, $"data/opcodes/{cVersion.Versions[0]}.txt")); _messageFactory = new MessageFactory(opCodeNamer, Server.Region); continue; } var sLogin = message as LoginServerMessage; if (sLogin != null) { if (_needInit) { Connected(BasicTeraData.Instance.Servers.GetServerName(sLogin.ServerId, Server)); bool trackerreset = true; if (EntityTracker != null) { try { var oldregion = BasicTeraData.Instance.Servers.GetServer(EntityTracker.MeterUser.ServerId).Region; trackerreset = Server.Region != oldregion; } catch (Exception e) { BasicTeraData.LogError("New server:" + Server + ";Old server Id:" + EntityTracker.MeterUser.ServerId, false, true); throw; } } Server = BasicTeraData.Instance.Servers.GetServer(sLogin.ServerId, Server); _messageFactory.Version = Server.Region; if (trackerreset) { TeraData = BasicTeraData.Instance.DataForRegion(Server.Region); BasicTeraData.Instance.HotDotDatabase.Get(8888888).Name = LP.Enrage; BasicTeraData.Instance.HotDotDatabase.Get(8888889).Name = LP.Slaying; BasicTeraData.Instance.HotDotDatabase.Get(8888889).Tooltip = LP.SlayingTooltip; EntityTracker = new EntityTracker(BasicTeraData.Instance.MonsterDatabase); PlayerTracker = new PlayerTracker(EntityTracker, BasicTeraData.Instance.Servers); Database.Database.Instance.DeleteAll(); } _needInit = false; } _abnormalityStorage.EndAll(message.Time.Ticks); _abnormalityTracker = new AbnormalityTracker(EntityTracker, PlayerTracker, BasicTeraData.Instance.HotDotDatabase, _abnormalityStorage, DamageTracker.Instance.Update); _charmTracker = new CharmTracker(_abnormalityTracker); OnGuildIconAction(UserLogoTracker.GetLogo(sLogin.PlayerId)); } if (_needInit) { //Wait for initialization continue; } EntityTracker.Update(message); var skillResultMessage = message as EachSkillResultServerMessage; if (skillResultMessage != null) { var skillResult = new SkillResult(skillResultMessage, EntityTracker, PlayerTracker, BasicTeraData.Instance.SkillDatabase, BasicTeraData.Instance.PetSkillDatabase); DamageTracker.Instance.Update(skillResult); continue; } var changeHp = message as SCreatureChangeHp; if (changeHp != null) { _abnormalityTracker.Update(changeHp); continue; } var pchangeHp = message as SPartyMemberChangeHp; if (pchangeHp != null) { var user = PlayerTracker.GetOrNull(pchangeHp.ServerId, pchangeHp.PlayerId); if (user == null) { continue; } _abnormalityTracker.RegisterSlaying(user.User, pchangeHp.Slaying, pchangeHp.Time.Ticks); continue; } var pmstatupd = message as S_PARTY_MEMBER_STAT_UPDATE; if (pmstatupd != null) { var user = PlayerTracker.GetOrNull(pmstatupd.ServerId, pmstatupd.PlayerId); if (user == null) { continue; } _abnormalityTracker.RegisterSlaying(user.User, pmstatupd.Slaying, pmstatupd.Time.Ticks); continue; } var pstatupd = message as S_PLAYER_STAT_UPDATE; if (pstatupd != null) { _abnormalityTracker.RegisterSlaying(EntityTracker.MeterUser, pstatupd.Slaying, pstatupd.Time.Ticks); continue; } var changeMp = message as SPlayerChangeMp; if (changeMp != null) { if (changeMp.SourceId != EntityTracker.MeterUser.Id && changeMp.TargetId != EntityTracker.MeterUser.Id && EntityTracker.GetOrPlaceholder(changeHp.TargetId).RootOwner != EntityTracker.MeterUser) { var source = EntityTracker.GetOrPlaceholder(changeMp.SourceId); BasicTeraData.LogError("SPlayerChangeMp need rootowner update2:" + (source as NpcEntity)?.Info.Name ?? source.GetType() + ": " + source, false, true); } _abnormalityTracker.Update(changeMp); continue; } var npcStatus = message as SNpcStatus; if (npcStatus != null) { _abnormalityTracker.RegisterNpcStatus(npcStatus); continue; } var dead = message as SCreatureLife; if (dead != null) { _abnormalityTracker.RegisterDead(dead); continue; } var abnormalityBegin = message as SAbnormalityBegin; if (abnormalityBegin != null) { _abnormalityTracker.AddAbnormality(abnormalityBegin); continue; } var abnormalityEnd = message as SAbnormalityEnd; if (abnormalityEnd != null) { _abnormalityTracker.DeleteAbnormality(abnormalityEnd); continue; } var abnormalityRefresh = message as SAbnormalityRefresh; if (abnormalityRefresh != null) { _abnormalityTracker.RefreshAbnormality(abnormalityRefresh); continue; } var npcOccupier = message as SNpcOccupierInfo; if (npcOccupier != null) { DamageTracker.Instance.UpdateEntities(new NpcOccupierResult(npcOccupier), npcOccupier.Time.Ticks); continue; } var despawnNpc = message as SDespawnNpc; if (despawnNpc != null) { _abnormalityTracker.StopAggro(despawnNpc); _abnormalityTracker.DeleteAbnormality(despawnNpc); DataExporter.Export(despawnNpc, _abnormalityStorage); continue; } var despawnUser = message as SDespawnUser; if (despawnUser != null) { _charmTracker.CharmReset(despawnUser.User, new List <CharmStatus>(), despawnUser.Time.Ticks); _abnormalityTracker.DeleteAbnormality(despawnUser); continue; } var charmEnable = message as SEnableCharmStatus; if (charmEnable != null) { _charmTracker.CharmEnable(EntityTracker.MeterUser.Id, charmEnable.CharmId, charmEnable.Time.Ticks); continue; } var pcharmEnable = message as SPartyMemberCharmEnable; if (pcharmEnable != null) { var player = PlayerTracker.GetOrNull(pcharmEnable.ServerId, pcharmEnable.PlayerId); if (player == null) { continue; } _charmTracker.CharmEnable(player.User.Id, pcharmEnable.CharmId, pcharmEnable.Time.Ticks); continue; } var charmReset = message as SResetCharmStatus; if (charmReset != null) { _charmTracker.CharmReset(charmReset.TargetId, charmReset.Charms, charmReset.Time.Ticks); continue; } var pcharmReset = message as SPartyMemberCharmReset; if (pcharmReset != null) { var player = PlayerTracker.GetOrNull(pcharmReset.ServerId, pcharmReset.PlayerId); if (player == null) { continue; } _charmTracker.CharmReset(player.User.Id, pcharmReset.Charms, pcharmReset.Time.Ticks); continue; } var charmDel = message as SRemoveCharmStatus; if (charmDel != null) { _charmTracker.CharmDel(EntityTracker.MeterUser.Id, charmDel.CharmId, charmDel.Time.Ticks); continue; } var pcharmDel = message as SPartyMemberCharmDel; if (pcharmDel != null) { var player = PlayerTracker.GetOrNull(pcharmDel.ServerId, pcharmDel.PlayerId); if (player == null) { continue; } _charmTracker.CharmDel(player.User.Id, pcharmDel.CharmId, pcharmDel.Time.Ticks); continue; } var charmAdd = message as SAddCharmStatus; if (charmAdd != null) { _charmTracker.CharmAdd(charmAdd.TargetId, charmAdd.CharmId, charmAdd.Status, charmAdd.Time.Ticks); continue; } var pcharmAdd = message as SPartyMemberCharmAdd; if (pcharmAdd != null) { var player = PlayerTracker.GetOrNull(pcharmAdd.ServerId, pcharmAdd.PlayerId); if (player == null) { continue; } _charmTracker.CharmAdd(player.User.Id, pcharmAdd.CharmId, pcharmAdd.Status, pcharmAdd.Time.Ticks); continue; } PlayerTracker.UpdateParty(message); var sSpawnUser = message as SpawnUserServerMessage; if (sSpawnUser != null) { _abnormalityTracker.RegisterDead(sSpawnUser.Id, sSpawnUser.Time.Ticks, sSpawnUser.Dead); //Debug.WriteLine(sSpawnUser.Name + " : " + BitConverter.ToString(BitConverter.GetBytes(sSpawnUser.Id.Id)) + " : " + BitConverter.ToString(BitConverter.GetBytes(sSpawnUser.ServerId)) + " " + BitConverter.ToString(BitConverter.GetBytes(sSpawnUser.PlayerId))); continue; } if (BasicTeraData.Instance.WindowData.EnableChat) { var chatMessage = message as S_CHAT; if (chatMessage != null) { Chat.Instance.Add(chatMessage); continue; } var whisperMessage = message as S_WHISPER; if (whisperMessage != null) { Chat.Instance.Add(whisperMessage); continue; } var privateChatMessage = message as S_PRIVATE_CHAT; if (privateChatMessage != null) { Chat.Instance.Add(privateChatMessage); continue; } var trading = message as S_TRADE_BROKER_DEAL_SUGGESTED; if (trading != null) { if (!TeraWindow.IsTeraActive()) { FlashMessage = new Tuple <string, string>( LP.Trading + ": " + trading.PlayerName, LP.SellerPrice + ": " + S_TRADE_BROKER_DEAL_SUGGESTED.Gold(trading.SellerPrice) + Environment.NewLine + LP.OfferedPrice + ": " + S_TRADE_BROKER_DEAL_SUGGESTED.Gold(trading.OfferedPrice) ); } continue; } var userApply = message as S_OTHER_USER_APPLY_PARTY; if (userApply != null) { if (!TeraWindow.IsTeraActive()) { FlashMessage = new Tuple <string, string>( userApply.PlayerName + " " + LP.ApplyToYourParty, LP.Class + ": " + LP.ResourceManager.GetString(userApply.PlayerClass.ToString(), LP.Culture) + Environment.NewLine + LP.Lvl + ": " + userApply.Lvl + Environment.NewLine ); } for (var i = 0; i < 3; i++) { try { Clipboard.SetDataObject("/inspect " + userApply.PlayerName); break; } catch { Thread.Sleep(100); //Ignore } } continue; } var contact = message as S_REQUEST_CONTRACT; if (contact != null) { if (!TeraWindow.IsTeraActive()) { if (contact.Type == S_REQUEST_CONTRACT.RequestType.PartyInvite) { FlashMessage = new Tuple <string, string>( LP.PartyInvite + ": " + contact.Sender, contact.Sender ); } else if (contact.Type == S_REQUEST_CONTRACT.RequestType.TradeRequest) { FlashMessage = new Tuple <string, string>( LP.Trading + ": " + contact.Sender, contact.Sender ); } else { FlashMessage = new Tuple <string, string>( LP.ContactTry, LP.ContactTry ); } } continue; } var partyMatch = message as S_FIN_INTER_PARTY_MATCH; var bgMatch = message as S_BATTLE_FIELD_ENTRANCE_INFO; if (partyMatch != null || bgMatch != null) { if (!TeraWindow.IsTeraActive()) { FlashMessage = new Tuple <string, string>( LP.PartyMatchingSuccess, LP.PartyMatchingSuccess ); } continue; } } var spawnMe = message as SpawnMeServerMessage; if (spawnMe != null) { _abnormalityStorage.EndAll(message.Time.Ticks); _abnormalityTracker = new AbnormalityTracker(EntityTracker, PlayerTracker, BasicTeraData.Instance.HotDotDatabase, _abnormalityStorage, DamageTracker.Instance.Update); _charmTracker = new CharmTracker(_abnormalityTracker); _abnormalityTracker.RegisterDead(spawnMe.Id, spawnMe.Time.Ticks, spawnMe.Dead); continue; } var guildIcon = message as S_GET_USER_GUILD_LOGO; if (guildIcon != null) { UserLogoTracker.AddLogo(guildIcon); continue; } var user_list = message as S_GET_USER_LIST; if (user_list != null) { UserLogoTracker.SetUserList(user_list); continue; } //Debug.WriteLine(sLogin.Name + " : " + BitConverter.ToString(BitConverter.GetBytes(sLogin.Id.Id))); } }