public void spawnNewGirlPickup(bool putDown) { CoopSyncGirlPickupToken coopSyncGirlPickupToken = new CoopSyncGirlPickupToken(); coopSyncGirlPickupToken.putDown = putDown; coopSyncGirlPickupToken.pickup = false; coopSyncGirlPickupToken.playerTarget = base.transform.root.GetComponent <BoltEntity>(); BoltNetwork.Instantiate(Resources.Load("CutScene/girl_Pickup") as GameObject, coopSyncGirlPickupToken, base.transform.position, base.transform.rotation); }
public override void Attached() { CoopSyncGirlPickupToken coopSyncGirlPickupToken = (CoopSyncGirlPickupToken)base.entity.attachToken; if (!CoopPeerStarter.DedicatedHost && BoltNetwork.isServer && coopSyncGirlPickupToken.playerTarget == LocalPlayer.Entity) { return; } girlPickupCoopSync componentInChildren = base.transform.GetComponentInChildren <girlPickupCoopSync>(); if (coopSyncGirlPickupToken.putDown && componentInChildren) { componentInChildren.setGirlPutDownAnimation(coopSyncGirlPickupToken.playerTarget.transform); } }
public IEnumerator putDownGirlRoutine() { this.enablePlayerLocked(); LocalPlayer.Animator.SetBool("girlPickup", false); this.currState2 = LocalPlayer.Animator.GetCurrentAnimatorStateInfo(2); while (this.currState2.shortNameHash != this.putDownGirlHash) { this.currState2 = LocalPlayer.Animator.GetCurrentAnimatorStateInfo(2); LocalPlayer.Rigidbody.velocity = Vector3.zero; LocalPlayer.Animator.SetLayerWeightReflected(3, 0f); if (this.currState2.shortNameHash == this.putDownGirlHash) { break; } yield return(null); } if (BoltNetwork.isClient) { syncGirlPickup syncGirlPickup = syncGirlPickup.Create(GlobalTargets.Everyone); syncGirlPickup.target = base.transform.root.GetComponent <BoltEntity>(); syncGirlPickup.playerTarget = base.transform.root.GetComponent <BoltEntity>(); syncGirlPickup.spawnGirl = true; syncGirlPickup.syncPutDownAnimation = true; syncGirlPickup.Send(); } else { CoopSyncGirlPickupToken coopSyncGirlPickupToken = new CoopSyncGirlPickupToken(); coopSyncGirlPickupToken.putDown = true; coopSyncGirlPickupToken.pickup = false; coopSyncGirlPickupToken.playerTarget = base.transform.root.GetComponent <BoltEntity>(); GameObject gameObject; if (BoltNetwork.isRunning) { gameObject = BoltNetwork.Instantiate(Resources.Load("CutScene/girl_Pickup") as GameObject, coopSyncGirlPickupToken, LocalPlayer.PlayerBase.transform.position, LocalPlayer.PlayerBase.transform.rotation).gameObject; } else { gameObject = (GameObject)UnityEngine.Object.Instantiate(Resources.Load("CutScene/girl_Pickup"), LocalPlayer.PlayerBase.transform.position, LocalPlayer.PlayerBase.transform.rotation); } Animator componentInChildren = gameObject.GetComponentInChildren <Animator>(); componentInChildren.enabled = true; componentInChildren.CrossFade("Base Layer.putDownGirl", 0f, 0, this.currState2.normalizedTime); } this.girlHeld.SetActive(false); while (this.currState2.shortNameHash == this.putDownGirlHash) { LocalPlayer.Animator.SetLayerWeightReflected(3, 0f); this.currState2 = LocalPlayer.Animator.GetCurrentAnimatorStateInfo(2); yield return(null); } this.disablePlayerLocked(); LocalPlayer.AnimControl.holdingGirl = false; LocalPlayer.Inventory.EquipPreviousWeapon(true); LocalPlayer.Inventory.ShowAllEquiped(true); float timer = 0f; while (timer < 1f) { LocalPlayer.CamFollowHead.transform.localRotation = Quaternion.Lerp(LocalPlayer.CamFollowHead.transform.localRotation, LocalPlayer.CamFollowHead.transform.parent.localRotation, timer); timer += Time.deltaTime * 3f; yield return(null); } yield break; }