private static IPinDataType CreateTargetPinDataType(ConvertTypeCode typeCode) { switch (typeCode) { case ConvertTypeCode.Any: return(PinDataTypeFactory.CreateAny());; case ConvertTypeCode.Boolean: return(PinDataTypeFactory.CreateBoolean()); case ConvertTypeCode.Byte: return(PinDataTypeFactory.FromType(typeof(byte))); case ConvertTypeCode.Int16: return(PinDataTypeFactory.FromType(typeof(short))); case ConvertTypeCode.Int32: return(PinDataTypeFactory.CreateInt32()); case ConvertTypeCode.Int64: return(PinDataTypeFactory.FromType(typeof(long))); case ConvertTypeCode.Float32: return(PinDataTypeFactory.FromType(typeof(float))); case ConvertTypeCode.Float64: return(PinDataTypeFactory.FromType(typeof(double))); case ConvertTypeCode.String: return(PinDataTypeFactory.CreateString()); } return(PinDataTypeFactory.Create <object>()); }
private static IPinDataType CreateTargetPinDataType(ConvertTypeCode typeCode) { switch (typeCode) { case ConvertTypeCode.Any: return(PinDataTypeFactory.Create <ISequence <object> >()); case ConvertTypeCode.Boolean: return(PinDataTypeFactory.Create <ISequence <bool> >()); case ConvertTypeCode.Byte: return(PinDataTypeFactory.Create <ISequence <byte> >()); case ConvertTypeCode.Int16: return(PinDataTypeFactory.Create <ISequence <short> >()); case ConvertTypeCode.Int32: return(PinDataTypeFactory.Create <ISequence <int> >()); case ConvertTypeCode.Int64: return(PinDataTypeFactory.Create <ISequence <long> >()); case ConvertTypeCode.Float32: return(PinDataTypeFactory.Create <ISequence <float> >()); case ConvertTypeCode.Float64: return(PinDataTypeFactory.Create <ISequence <double> >()); case ConvertTypeCode.String: return(PinDataTypeFactory.Create <ISequence <string> >()); } return(PinDataTypeFactory.Create <object>()); }
private object EvaluateInternal <T, TResult>(T input, ConvertTypeCode typeCode) { var conversionType = typeCodeLookUp[typeCode]; switch (typeCode) { case ConvertTypeCode.Boolean: return((TResult)System.Convert.ChangeType(input, TypeCode.Boolean, CultureInfo.InvariantCulture)); case ConvertTypeCode.Byte: return((TResult)System.Convert.ChangeType(input, TypeCode.Byte, CultureInfo.InvariantCulture)); case ConvertTypeCode.Int16: return((TResult)System.Convert.ChangeType(input, TypeCode.Int16, CultureInfo.InvariantCulture)); case ConvertTypeCode.Int32: return((TResult)System.Convert.ChangeType(input, TypeCode.Int32, CultureInfo.InvariantCulture)); case ConvertTypeCode.Int64: return((TResult)System.Convert.ChangeType(input, TypeCode.Int64, CultureInfo.InvariantCulture)); case ConvertTypeCode.Decimal: return((TResult)System.Convert.ChangeType(input, TypeCode.Decimal, CultureInfo.InvariantCulture)); case ConvertTypeCode.Float32: return((TResult)System.Convert.ChangeType(input, TypeCode.Single, CultureInfo.InvariantCulture)); case ConvertTypeCode.Float64: return((TResult)System.Convert.ChangeType(input, TypeCode.Double, CultureInfo.InvariantCulture)); case ConvertTypeCode.String: return((TResult)System.Convert.ChangeType(input, TypeCode.String, CultureInfo.InvariantCulture)); case ConvertTypeCode.Any: default: return((TResult)System.Convert.ChangeType(input, TypeCode.Object, CultureInfo.InstalledUICulture)); } }
private ISequence <TResult> EvaluateInternal <T, TResult>(ISequence <T> input, ConvertTypeCode typeCode) { var conversionType = typeCodeLookUp[typeCode]; switch (typeCode) { case ConvertTypeCode.Boolean: return(input.Select(x => (TResult)System.Convert.ChangeType(x, TypeCode.Boolean, CultureInfo.InvariantCulture))); case ConvertTypeCode.Byte: return(input.Select(x => (TResult)System.Convert.ChangeType(x, TypeCode.Byte, CultureInfo.InvariantCulture))); case ConvertTypeCode.Int16: return(input.Select(x => (TResult)System.Convert.ChangeType(x, TypeCode.Int16, CultureInfo.InvariantCulture))); case ConvertTypeCode.Int32: return(input.Select(x => (TResult)System.Convert.ChangeType(x, TypeCode.Int32, CultureInfo.InvariantCulture))); case ConvertTypeCode.Int64: return(input.Select(x => (TResult)System.Convert.ChangeType(x, TypeCode.Int64, CultureInfo.InvariantCulture))); case ConvertTypeCode.Decimal: return(input.Select(x => (TResult)System.Convert.ChangeType(x, TypeCode.Decimal, CultureInfo.InvariantCulture))); case ConvertTypeCode.Float32: return(input.Select(x => (TResult)System.Convert.ChangeType(x, TypeCode.Single, CultureInfo.InvariantCulture))); case ConvertTypeCode.Float64: return(input.Select(x => (TResult)System.Convert.ChangeType(x, TypeCode.Double, CultureInfo.InvariantCulture))); case ConvertTypeCode.String: return(input.Select(x => (TResult)System.Convert.ChangeType(x, TypeCode.String, CultureInfo.InvariantCulture))); case ConvertTypeCode.Any: default: return(input.Cast <TResult>()); } }