public override HitObject Parse(string text) { try { string[] split = text.Split(','); Vector2 pos = new Vector2((int)Convert.ToSingle(split[0], CultureInfo.InvariantCulture), (int)Convert.ToSingle(split[1], CultureInfo.InvariantCulture)); ConvertHitObjectType type = (ConvertHitObjectType)int.Parse(split[3]); int comboOffset = (int)(type & ConvertHitObjectType.ComboOffset) >> 4; type &= ~ConvertHitObjectType.ComboOffset; bool combo = type.HasFlag(ConvertHitObjectType.NewCombo); type &= ~ConvertHitObjectType.NewCombo; var soundType = (LegacySoundType)int.Parse(split[4]); var bankInfo = new SampleBankInfo(); HitObject result = null; if (type.HasFlag(ConvertHitObjectType.Circle)) { result = CreateHit(pos, combo, comboOffset); if (split.Length > 5) { readCustomSampleBanks(split[5], bankInfo); } } else if (type.HasFlag(ConvertHitObjectType.Slider)) { PathType pathType = PathType.Catmull; double length = 0; string[] pointSplit = split[5].Split('|'); int pointCount = 1; foreach (var t in pointSplit) { if (t.Length > 1) { pointCount++; } } var points = new Vector2[pointCount]; int pointIndex = 1; foreach (string t in pointSplit) { if (t.Length == 1) { switch (t) { case @"C": pathType = PathType.Catmull; break; case @"B": pathType = PathType.Bezier; break; case @"L": pathType = PathType.Linear; break; case @"P": pathType = PathType.PerfectCurve; break; } continue; } string[] temp = t.Split(':'); points[pointIndex++] = new Vector2((int)Convert.ToDouble(temp[0], CultureInfo.InvariantCulture), (int)Convert.ToDouble(temp[1], CultureInfo.InvariantCulture)) - pos; } // osu-stable special-cased colinear perfect curves to a CurveType.Linear bool isLinear(Vector2[] p) => Precision.AlmostEquals(0, (p[1].Y - p[0].Y) * (p[2].X - p[0].X) - (p[1].X - p[0].X) * (p[2].Y - p[0].Y)); if (points.Length == 3 && pathType == PathType.PerfectCurve && isLinear(points)) { pathType = PathType.Linear; } int repeatCount = Convert.ToInt32(split[6], CultureInfo.InvariantCulture); if (repeatCount > 9000) { throw new ArgumentOutOfRangeException(nameof(repeatCount), @"Repeat count is way too high"); } // osu-stable treated the first span of the slider as a repeat, but no repeats are happening repeatCount = Math.Max(0, repeatCount - 1); if (split.Length > 7) { length = Convert.ToDouble(split[7], CultureInfo.InvariantCulture); } if (split.Length > 10) { readCustomSampleBanks(split[10], bankInfo); } // One node for each repeat + the start and end nodes int nodes = repeatCount + 2; // Populate node sample bank infos with the default hit object sample bank var nodeBankInfos = new List <SampleBankInfo>(); for (int i = 0; i < nodes; i++) { nodeBankInfos.Add(bankInfo.Clone()); } // Read any per-node sample banks if (split.Length > 9 && split[9].Length > 0) { string[] sets = split[9].Split('|'); for (int i = 0; i < nodes; i++) { if (i >= sets.Length) { break; } SampleBankInfo info = nodeBankInfos[i]; readCustomSampleBanks(sets[i], info); } } // Populate node sound types with the default hit object sound type var nodeSoundTypes = new List <LegacySoundType>(); for (int i = 0; i < nodes; i++) { nodeSoundTypes.Add(soundType); } // Read any per-node sound types if (split.Length > 8 && split[8].Length > 0) { string[] adds = split[8].Split('|'); for (int i = 0; i < nodes; i++) { if (i >= adds.Length) { break; } int sound; int.TryParse(adds[i], out sound); nodeSoundTypes[i] = (LegacySoundType)sound; } } // Generate the final per-node samples var nodeSamples = new List <List <SampleInfo> >(nodes); for (int i = 0; i < nodes; i++) { nodeSamples.Add(convertSoundType(nodeSoundTypes[i], nodeBankInfos[i])); } result = CreateSlider(pos, combo, comboOffset, points, length, pathType, repeatCount, nodeSamples); // The samples are played when the slider ends, which is the last node result.Samples = nodeSamples[nodeSamples.Count - 1]; } else if (type.HasFlag(ConvertHitObjectType.Spinner)) { result = CreateSpinner(new Vector2(512, 384) / 2, combo, comboOffset, Convert.ToDouble(split[5], CultureInfo.InvariantCulture) + Offset); if (split.Length > 6) { readCustomSampleBanks(split[6], bankInfo); } } else if (type.HasFlag(ConvertHitObjectType.Hold)) { // Note: Hold is generated by BMS converts double endTime = Convert.ToDouble(split[2], CultureInfo.InvariantCulture); if (split.Length > 5 && !string.IsNullOrEmpty(split[5])) { string[] ss = split[5].Split(':'); endTime = Convert.ToDouble(ss[0], CultureInfo.InvariantCulture); readCustomSampleBanks(string.Join(":", ss.Skip(1)), bankInfo); } result = CreateHold(pos, combo, comboOffset, endTime + Offset); } if (result == null) { Logger.Log($"Unknown hit object type: {type}. Skipped.", level: LogLevel.Error); return(null); } result.StartTime = Convert.ToDouble(split[2], CultureInfo.InvariantCulture) + Offset; if (result.Samples.Count == 0) { result.Samples = convertSoundType(soundType, bankInfo); } FirstObject = false; return(result); } catch (FormatException) { throw new FormatException("One or more hit objects were malformed."); } }
public override HitObject Parse(string text) { try { string[] split = text.Split(','); ConvertHitObjectType type = (ConvertHitObjectType)int.Parse(split[3]) & ~ConvertHitObjectType.ColourHax; bool combo = type.HasFlag(ConvertHitObjectType.NewCombo); type &= ~ConvertHitObjectType.NewCombo; var soundType = (LegacySoundType)int.Parse(split[4]); var bankInfo = new SampleBankInfo(); HitObject result = null; if ((type & ConvertHitObjectType.Circle) > 0) { result = CreateHit(new Vector2(int.Parse(split[0]), int.Parse(split[1])), combo); if (split.Length > 5) { readCustomSampleBanks(split[5], bankInfo); } } else if ((type & ConvertHitObjectType.Slider) > 0) { CurveType curveType = CurveType.Catmull; double length = 0; var points = new List <Vector2> { new Vector2(int.Parse(split[0]), int.Parse(split[1])) }; string[] pointsplit = split[5].Split('|'); foreach (string t in pointsplit) { if (t.Length == 1) { switch (t) { case @"C": curveType = CurveType.Catmull; break; case @"B": curveType = CurveType.Bezier; break; case @"L": curveType = CurveType.Linear; break; case @"P": curveType = CurveType.PerfectCurve; break; } continue; } string[] temp = t.Split(':'); points.Add(new Vector2((int)Convert.ToDouble(temp[0], CultureInfo.InvariantCulture), (int)Convert.ToDouble(temp[1], CultureInfo.InvariantCulture))); } int repeatCount = Convert.ToInt32(split[6], CultureInfo.InvariantCulture); if (repeatCount > 9000) { throw new ArgumentOutOfRangeException(nameof(repeatCount), @"Repeat count is way too high"); } if (split.Length > 7) { length = Convert.ToDouble(split[7], CultureInfo.InvariantCulture); } if (split.Length > 10) { readCustomSampleBanks(split[10], bankInfo); } // One node for each repeat + the start and end nodes // Note that the first length of the slider is considered a repeat, but there are no actual repeats happening int nodes = Math.Max(0, repeatCount - 1) + 2; // Populate node sample bank infos with the default hit object sample bank var nodeBankInfos = new List <SampleBankInfo>(); for (int i = 0; i < nodes; i++) { nodeBankInfos.Add(bankInfo.Clone()); } // Read any per-node sample banks if (split.Length > 9 && split[9].Length > 0) { string[] sets = split[9].Split('|'); for (int i = 0; i < nodes; i++) { if (i >= sets.Length) { break; } SampleBankInfo info = nodeBankInfos[i]; readCustomSampleBanks(sets[i], info); } } // Populate node sound types with the default hit object sound type var nodeSoundTypes = new List <LegacySoundType>(); for (int i = 0; i < nodes; i++) { nodeSoundTypes.Add(soundType); } // Read any per-node sound types if (split.Length > 8 && split[8].Length > 0) { string[] adds = split[8].Split('|'); for (int i = 0; i < nodes; i++) { if (i >= adds.Length) { break; } int sound; int.TryParse(adds[i], out sound); nodeSoundTypes[i] = (LegacySoundType)sound; } } // Generate the final per-node samples var nodeSamples = new List <SampleInfoList>(nodes); for (int i = 0; i <= repeatCount; i++) { nodeSamples.Add(convertSoundType(nodeSoundTypes[i], nodeBankInfos[i])); } result = CreateSlider(new Vector2(int.Parse(split[0]), int.Parse(split[1])), combo, points, length, curveType, repeatCount, nodeSamples); } else if ((type & ConvertHitObjectType.Spinner) > 0) { result = CreateSpinner(new Vector2(512, 384) / 2, Convert.ToDouble(split[5], CultureInfo.InvariantCulture)); if (split.Length > 6) { readCustomSampleBanks(split[6], bankInfo); } } else if ((type & ConvertHitObjectType.Hold) > 0) { // Note: Hold is generated by BMS converts double endTime = Convert.ToDouble(split[2], CultureInfo.InvariantCulture); if (split.Length > 5 && !string.IsNullOrEmpty(split[5])) { string[] ss = split[5].Split(':'); endTime = Convert.ToDouble(ss[0], CultureInfo.InvariantCulture); readCustomSampleBanks(string.Join(":", ss.Skip(1)), bankInfo); } result = CreateHold(new Vector2(int.Parse(split[0]), int.Parse(split[1])), combo, endTime); } if (result == null) { throw new InvalidOperationException($@"Unknown hit object type {type}."); } result.StartTime = Convert.ToDouble(split[2], CultureInfo.InvariantCulture); result.Samples = convertSoundType(soundType, bankInfo); return(result); } catch (FormatException) { throw new FormatException("One or more hit objects were malformed."); } }
public override HitObject Parse(string text) { string[] split = text.Split(','); Vector2 pos = new Vector2((int)Parsing.ParseFloat(split[0], Parsing.MAX_COORDINATE_VALUE), (int)Parsing.ParseFloat(split[1], Parsing.MAX_COORDINATE_VALUE)); double startTime = Parsing.ParseDouble(split[2]) + Offset; ConvertHitObjectType type = (ConvertHitObjectType)Parsing.ParseInt(split[3]); int comboOffset = (int)(type & ConvertHitObjectType.ComboOffset) >> 4; type &= ~ConvertHitObjectType.ComboOffset; bool combo = type.HasFlag(ConvertHitObjectType.NewCombo); type &= ~ConvertHitObjectType.NewCombo; var soundType = (LegacySoundType)Parsing.ParseInt(split[4]); var bankInfo = new SampleBankInfo(); HitObject result = null; if (type.HasFlag(ConvertHitObjectType.Circle)) { result = CreateHit(pos, combo, comboOffset); if (split.Length > 5) { readCustomSampleBanks(split[5], bankInfo); } } else if (type.HasFlag(ConvertHitObjectType.Slider)) { PathType pathType = PathType.Catmull; double? length = null; string[] pointSplit = split[5].Split('|'); int pointCount = 1; foreach (var t in pointSplit) { if (t.Length > 1) { pointCount++; } } var points = new Vector2[pointCount]; int pointIndex = 1; foreach (string t in pointSplit) { if (t.Length == 1) { switch (t) { case @"C": pathType = PathType.Catmull; break; case @"B": pathType = PathType.Bezier; break; case @"L": pathType = PathType.Linear; break; case @"P": pathType = PathType.PerfectCurve; break; } continue; } string[] temp = t.Split(':'); points[pointIndex++] = new Vector2((int)Parsing.ParseDouble(temp[0], Parsing.MAX_COORDINATE_VALUE), (int)Parsing.ParseDouble(temp[1], Parsing.MAX_COORDINATE_VALUE)) - pos; }
public override HitObject Parse(string text) { string[] split = text.Split(','); Vector2 pos = new Vector2((int)Parsing.ParseFloat(split[0], Parsing.MAX_COORDINATE_VALUE), (int)Parsing.ParseFloat(split[1], Parsing.MAX_COORDINATE_VALUE)); double startTime = Parsing.ParseDouble(split[2]) + Offset; ConvertHitObjectType type = (ConvertHitObjectType)Parsing.ParseInt(split[3]); int comboOffset = (int)(type & ConvertHitObjectType.ComboOffset) >> 4; type &= ~ConvertHitObjectType.ComboOffset; bool combo = type.HasFlag(ConvertHitObjectType.NewCombo); type &= ~ConvertHitObjectType.NewCombo; var soundType = (LegacySoundType)Parsing.ParseInt(split[4]); var bankInfo = new SampleBankInfo(); HitObject result = null; if (type.HasFlag(ConvertHitObjectType.Circle)) { result = CreateHit(pos, combo, comboOffset); if (split.Length > 5) { readCustomSampleBanks(split[5], bankInfo); } } else if (type.HasFlag(ConvertHitObjectType.Slider)) { PathType pathType = PathType.Catmull; double? length = null; string[] pointSplit = split[5].Split('|'); int pointCount = 1; foreach (var t in pointSplit) { if (t.Length > 1) { pointCount++; } } var points = new Vector2[pointCount]; int pointIndex = 1; foreach (string t in pointSplit) { if (t.Length == 1) { switch (t) { case @"C": pathType = PathType.Catmull; break; case @"B": pathType = PathType.Bezier; break; case @"L": pathType = PathType.Linear; break; case @"P": pathType = PathType.PerfectCurve; break; } continue; } string[] temp = t.Split(':'); points[pointIndex++] = new Vector2((int)Parsing.ParseDouble(temp[0], Parsing.MAX_COORDINATE_VALUE), (int)Parsing.ParseDouble(temp[1], Parsing.MAX_COORDINATE_VALUE)) - pos; } int repeatCount = Parsing.ParseInt(split[6]); if (repeatCount > 9000) { throw new ArgumentOutOfRangeException(nameof(repeatCount), @"Repeat count is way too high"); } // osu-stable treated the first span of the slider as a repeat, but no repeats are happening repeatCount = Math.Max(0, repeatCount - 1); if (split.Length > 7) { length = Math.Max(0, Parsing.ParseDouble(split[7])); if (length == 0) { length = null; } } if (split.Length > 10) { readCustomSampleBanks(split[10], bankInfo); } // One node for each repeat + the start and end nodes int nodes = repeatCount + 2; // Populate node sample bank infos with the default hit object sample bank var nodeBankInfos = new List <SampleBankInfo>(); for (int i = 0; i < nodes; i++) { nodeBankInfos.Add(bankInfo.Clone()); } // Read any per-node sample banks if (split.Length > 9 && split[9].Length > 0) { string[] sets = split[9].Split('|'); for (int i = 0; i < nodes; i++) { if (i >= sets.Length) { break; } SampleBankInfo info = nodeBankInfos[i]; readCustomSampleBanks(sets[i], info); } } // Populate node sound types with the default hit object sound type var nodeSoundTypes = new List <LegacySoundType>(); for (int i = 0; i < nodes; i++) { nodeSoundTypes.Add(soundType); } // Read any per-node sound types if (split.Length > 8 && split[8].Length > 0) { string[] adds = split[8].Split('|'); for (int i = 0; i < nodes; i++) { if (i >= adds.Length) { break; } int.TryParse(adds[i], out var sound); nodeSoundTypes[i] = (LegacySoundType)sound; } } // Generate the final per-node samples var nodeSamples = new List <IList <HitSampleInfo> >(nodes); for (int i = 0; i < nodes; i++) { nodeSamples.Add(convertSoundType(nodeSoundTypes[i], nodeBankInfos[i])); } result = CreateSlider(pos, combo, comboOffset, convertControlPoints(points, pathType), length, repeatCount, nodeSamples); // The samples are played when the slider ends, which is the last node result.Samples = nodeSamples[^ 1];