IEnumerator waitForAnim(Animation anim)
 {
     anim.Play("UIBegin");
     currentConversation = JSONMovieParser.createConversation(textPathName);
     Texture2D texture = Resources.Load<Texture2D>(currentConversation.getImg());
     image.GetComponent<Image>().sprite = Sprite.Create(texture, new Rect(0, 0, texture.width, texture.height), new Vector2(.5f,.5f), 100);
     currentMessage = currentConversation.getNext();
     do
     {
         yield return null;
     } while (anim.isPlaying);
     nameGUI.text = currentConversation.getName();
     image.enabled = true;
     isTalking = true;
     StartCoroutine (startScrolling());
 }