public override void OnAddSegment(Vector2 pos) { ControllPoints.Add(pos); }
public override void OnAddSegment(Vector2 pos) { ControllPoints.Add(ControllPoints[ControllPoints.Count - 1] * 2 - ControllPoints[ControllPoints.Count - 2]); ControllPoints.Add((ControllPoints[ControllPoints.Count - 1]) * 0.5f); ControllPoints.Add(pos); }