public void Start() { //RECUPERAÇÃO DAS CLASSES ControlaAudio_R = ControlaAudio.Instance(); GameManager_R = GameManager.Instance(); ControlaPaineis_R = ControlaPaineis.Instance(); GameManager_R.coletaFase = 0; }
public void Start() { //RECUPERAÇÃO DAS CLASSES ControlaAudio_R = ControlaAudio.Instance(); GameManager_R = GameManager.Instance(); ControlaPaineis_R = ControlaPaineis.Instance(); GameManager_R.coletaFase = 0; }