public Controller_PS4_Full(int player, int _controllerIndex) : base(player,_controllerIndex) { trigger = new ControlInputAxis (player, "trigger"); bumper = new ControlInputButton (player, "bumper"); upButton = new ControlInputAxis (player, "up"); rightButton = new ControlInputAxis (player, "right"); splitButton = new ControlInputButton(player, "splitpad"); }
public Controller_PS4_Left(int player, int _controllerIndex) : base(player,_controllerIndex) { splitSide = SplitSide.left; trigger = new ControlInputAxis (player, "trigger_left"); bumper = new ControlInputButton (player, "bumper_left"); upButton = new ControlInputAxis (player, "up_left"); rightButton = new ControlInputAxis (player, "right_left"); splitButton = new ControlInputButton(player, "splitpad"); }