public bool MoveAbsoVertical(int distance) { if (distance <= 1000) { return(ControlCom.MoveVertical(distance)); } else { return(ControlCom.MoveVertical(1000)); } }
public bool MoveVectrialDown(int distance) { int locationV = ControlCom.GetVertical(); int location = locationV + distance; if (location <= 1000) { return(ControlCom.MoveVertical(location)); } else { return(ControlCom.MoveVertical(1000)); } }
public bool MoveVectrialUp(int distance) { int locationV = ControlCom.GetVertical(); int location = locationV - distance; if (location >= 0) { return(ControlCom.MoveVertical(location)); } else { return(ControlCom.MoveVertical(0)); } }