void Start()
    {
        this.contractScript           = GameObject.Find("ContractPlayerFlow").GetComponent <ContractPlayerScript>();
        this.timerScript              = GameObject.Find("DraftTimer").GetComponent <DraftTimerScript>();
        this.blackScreen              = GameObject.Find("TradeBlackScreen");
        this.parentConfirmationScreen = GameObject.Find("ConfirmationScreen");
        foreach (var mesh in this.parentConfirmationScreen.GetComponentsInChildren <MeshRenderer>())
        {
            mesh.sortingLayerName = "TradeStuffs";
        }

        this.leftSide  = GameObject.Find("LeftSide");
        this.rightSide = GameObject.Find("RightSide");

        this.tradeText = GameObject.Find("TradeTextObject");
        this.tradeText.GetComponent <MeshRenderer>().sortingLayerName = "TradeStuffs";

        // SUPER UGLY LOLZ
        tradePlayerSelectionScriptList.Add(GameObject.Find("TradeBackdrop1").GetComponent <TradePlayerSelectionScript>());
        tradePlayerSelectionScriptList.Add(GameObject.Find("TradeBackdrop2").GetComponent <TradePlayerSelectionScript>());
        tradePlayerSelectionScriptList.Add(GameObject.Find("TradeBackdrop3").GetComponent <TradePlayerSelectionScript>());
        tradePlayerSelectionScriptList.Add(GameObject.Find("TradeBackdrop4").GetComponent <TradePlayerSelectionScript>());
        tradePlayerSelectionScriptList.Add(GameObject.Find("TradeBackdrop5").GetComponent <TradePlayerSelectionScript>());

        tradePlayerSelectionScriptList.Add(GameObject.Find("TradeBackdrop6").GetComponent <TradePlayerSelectionScript>());
        tradePlayerSelectionScriptList.Add(GameObject.Find("TradeBackdrop7").GetComponent <TradePlayerSelectionScript>());
        tradePlayerSelectionScriptList.Add(GameObject.Find("TradeBackdrop8").GetComponent <TradePlayerSelectionScript>());
        tradePlayerSelectionScriptList.Add(GameObject.Find("TradeBackdrop9").GetComponent <TradePlayerSelectionScript>());
        tradePlayerSelectionScriptList.Add(GameObject.Find("TradeBackdrop10").GetComponent <TradePlayerSelectionScript>());

        // Extra 2 buttons in case of giving up keepers
        tradePlayerSelectionScriptList.Add(GameObject.Find("TradeBackdrop11").GetComponent <TradePlayerSelectionScript>());
        tradePlayerSelectionScriptList.Add(GameObject.Find("TradeBackdrop12").GetComponent <TradePlayerSelectionScript>());
    }
 // Use this for initialization
 void Start()
 {
     contractScript = GameObject.Find("ContractPlayerFlow").GetComponent <ContractPlayerScript>();
 }