public override ValueTask <CheckResult> CheckAsync(RiasCommandContext context) { var localization = context.ServiceProvider.GetRequiredService <Localization>(); var isValid = false; if ((_contexts & ContextType.Guild) != 0) { isValid = context.Channel is CachedGuildChannel; } if ((_contexts & ContextType.DM) != 0) { isValid = isValid || context.Channel is CachedDmChannel; } if (isValid) { return(CheckResult.Successful); } var guildId = context.Guild?.Id; var contexts = _contexts.ToString() .Split(",", StringSplitOptions.RemoveEmptyEntries) .Select(x => localization.GetText(guildId, Localization.CommonContextType(x.ToLower()))); var contextsHumanized = contexts.Humanize(x => $"**{x}**", localization.GetText(guildId, Localization.CommonOr).ToLowerInvariant()); return(CheckResult.Unsuccessful(localization.GetText(guildId, Localization.AttributeContext, contextsHumanized))); }
/// <summary> /// Switcher of used context. /// </summary> /// <param name="context">New context for using.</param> /// <returns>Self reference.</returns> public IManager switchOn(ContextType context) { if (this.Context != context) { Log.Trace("Config-Manager: switched context '{0}'", context.ToString()); } this.Context = context; configure(UserConfig.Data); return(this); }
public Context Create(ContextType type) { switch (type) { case ContextType.Empty: return EmptyContext(); case ContextType.Stub: return StubContext(); case ContextType.PublishAndConsume: return PublishConsumeContext(); default: throw new NotImplementedException(type.ToString()); } }
public string DetailedStatus() { switch (ContextType) { case SchedulingContextType.Activation: return(Activation.ToDetailedString(true)); case SchedulingContextType.SystemTarget: return(SystemTarget.ToDetailedString()); case SchedulingContextType.SystemThread: return(String.Format("DispatcherTarget{0}", DispatcherTarget)); default: return(ContextType.ToString()); } }
public override string ToString() { switch (ContextType) { case SchedulingContextType.Activation: return(Activation.ToString()); case SchedulingContextType.SystemTarget: return(SystemTarget.ToString()); case SchedulingContextType.SystemThread: return(String.Format("DispatcherTarget{0}", DispatcherTarget)); default: return(ContextType.ToString()); } }
///// <summary> ///// Dictionary of Context types vs connection strings ///// </summary> //private static Dictionary<ContextType, string> contextConnections; ///// <summary> ///// Initialize the context connection string names ///// </summary> ///// <param name="connections"></param> //public static void InitializeContexts(Dictionary<ContextType, string> connections) //{ // contextConnections = connections; //} /// <summary> /// Factory method that needs to be called whenever a new context is needed. /// If no parameters are specified default context is created as Development. /// </summary> /// <param name="contextToUse">The type of context to use, each context has its own connection string with a different db specified</param> /// <returns>A new InventorContext with the context specified</returns> public static InventorContext CreateContext(ContextType contextToUse = ContextType.Default) { string contextString = contextToUse.ToString(); return(new InventorContext(contextString)); }
public bool Save(string DestinationThemeDir, bool OverwriteFile, bool CreateSymlinks) { char Sep = Path.DirectorySeparatorChar; string newpath = DestinationThemeDir + Sep + GetSizeDir() + Sep + contextToStr(Context) + Sep; string newfilename = newpath + FdoName + Path.GetExtension(Filename); try{ if (Context == ContextType.cNone) { Context = guessContextFromStr(Path.GetFullPath(Filename)); Console.WriteLine("Guessing the icon " + Filename + ", belongs probably to " + Context.ToString()); } if (!Directory.Exists(newpath)) { Directory.CreateDirectory(Path.GetFullPath(newpath)); } //Console.WriteLine("Old: "+Filename+",New: "+ newfilename); if (Filename == "") { Pixbuf.Save(newfilename, CUtility.ImageTypeToStr(Type)); } else { File.Copy(Filename, newfilename, OverwriteFile); //File.Move } //Has to be included in the icon-class if this unit will be the base of a icon-generator-app //For now, it's ok to copy it while saving string IconFile = Path.ChangeExtension(Filename, "icon"); if (File.Exists(IconFile)) { File.Copy(IconFile, Path.ChangeExtension(newfilename, "icon"), OverwriteFile); //File.Move } //for max compatibility if (CreateSymlinks) { foreach (string link in LinkedNames) { CUtility.Execute("ln", "-s " + newfilename + " " + newpath + link + Path.GetExtension(Filename)); } } } catch (Exception e) { Console.WriteLine("Warning: " + e.Message); } return(true); }
public bool Save(string DestinationThemeDir,bool OverwriteFile, bool CreateSymlinks) { char Sep = Path.DirectorySeparatorChar; string newpath = DestinationThemeDir + Sep + GetSizeDir() + Sep + contextToStr(Context) + Sep ; string newfilename = newpath + FdoName + Path.GetExtension(Filename); try{ if (Context == ContextType.cNone){ Context = guessContextFromStr(Path.GetFullPath(Filename)); Console.WriteLine("Guessing the icon "+Filename+", belongs probably to "+ Context.ToString()); } if (!Directory.Exists(newpath)) Directory.CreateDirectory(Path.GetFullPath(newpath)); //Console.WriteLine("Old: "+Filename+",New: "+ newfilename); if (Filename == "") Pixbuf.Save(newfilename,CUtility.ImageTypeToStr(Type)); else File.Copy(Filename, newfilename,OverwriteFile); //File.Move //Has to be included in the icon-class if this unit will be the base of a icon-generator-app //For now, it's ok to copy it while saving string IconFile = Path.ChangeExtension(Filename,"icon"); if (File.Exists(IconFile)) File.Copy(IconFile, Path.ChangeExtension(newfilename,"icon"),OverwriteFile); //File.Move //for max compatibility if (CreateSymlinks){ foreach (string link in LinkedNames) CUtility.Execute("ln","-s "+newfilename+" "+newpath + link + Path.GetExtension(Filename)); } } catch (Exception e) { Console.WriteLine("Warning: "+e.Message); } return true; }
// // Private methods for initialization // private void Initialize() { if (!_initialized) { lock (_initializationLock) { if (_initialized) return; GlobalDebug.WriteLineIf(GlobalDebug.Info, "PrincipalContext", "Initializing Context"); switch (_contextType) { case ContextType.Domain: DoDomainInit(); break; case ContextType.Machine: DoMachineInit(); break; case ContextType.ApplicationDirectory: DoApplicationDirectoryInit(); break; #if TESTHOOK case ContextType.Test: // do nothing break; #endif default: // Internal error Debug.Fail("PrincipalContext.Initialize: fell off end looking for " + _contextType.ToString()); break; } _initialized = true; } } }
/// <summary> /// Switcher of used context. /// </summary> /// <param name="context">New context for using.</param> /// <returns>Self reference.</returns> public IManager switchOn(ContextType context) { if(this.Context != context) { Log.Trace("Config-Manager: switched context '{0}'", context.ToString()); } this.Context = context; configure(UserConfig.Data); return this; }