private void Update() { Debug.Log(state); ContentSubBlock content = GetActiveContent(); if (content != null) { Debug.Log(GetActiveContent().isActive); } // call each step of the story TruckComing(); InstructNavigation(); TruckStops(); }
private void Update() { Debug.Log(state); ContentSubBlock content = GetActiveContent(); if (content != null) { Debug.Log(GetActiveContent().isActive); } // call each step of the story SecondTruckFound(); SecondTruckComing(); SecondTruckStops1(); SecondTruckHits(); SecondTruckStops2(); }