// Ditto, except for the front right public void AddContainerToFrontRight(Container container) { ContainersInFrontRight.Add(container); Containers.Remove(container); }
// Assumptions: Containers in the front and back can still be reached from one side public void Sort(List <Container> containers) { int widthToCheckLeft = 0; int widthToCheckFrontLeft = 0; int widthToCheckBackLeft = 0; int widthToCheckRight = 0; int widthToCheckFrontRight = 0; int widthToCheckBackRight = 0; for (int i = 0; i < containers.Count; i++) { // Switch case depending on where the container has to be placed switch (CheckPlacement(containers[i], Weight.CurrentWeight, Weight.WeightLeft)) { case ShipPosition.Left: // If there's no definition for dictionary at specific key (or width) if (!ContainerStack.CheckIfStackExists(ContainersLeft, widthToCheckLeft)) { // Create new dictionary and add container immediately ContainersLeft.Add(widthToCheckLeft, new ContainerStack()); Crane.AddContainerLeft(this, containers[i], widthToCheckLeft); break; } // If there's still space left if (ContainersLeft[widthToCheckLeft].CanStack) { // If adding the container wouldn't go over the limit if (ContainersLeft[widthToCheckLeft] .CheckIfContainerGoesOnTop(ContainersLeft[widthToCheckLeft].StackedContainers, containers[i].Weight)) { // Then add the container Crane.AddContainerLeft(this, containers[i], widthToCheckLeft); } else { // If the width is at maximum value if (widthToCheckLeft == Width) { // Cannot stack on middle left anymore ContainersLeft[widthToCheckLeft].CanStack = false; } else { // Otherwise increase width to check widthToCheckLeft++; } } } break; // The following cases repeat the same pattern case ShipPosition.Right: if (!ContainerStack.CheckIfStackExists(ContainersRight, widthToCheckRight)) { ContainersRight.Add(widthToCheckRight, new ContainerStack()); Crane.AddContainerRight(this, containers[i], widthToCheckRight); break; } if (ContainersRight[widthToCheckRight].CanStack) { if (ContainersRight[widthToCheckRight] .CheckIfContainerGoesOnTop(ContainersRight[widthToCheckRight].StackedContainers, containers[i].Weight)) { Crane.AddContainerRight(this, containers[i], widthToCheckRight); } else { if (widthToCheckRight == Width) { ContainersRight[widthToCheckRight].CanStack = false; } else { widthToCheckRight++; } } } break; case ShipPosition.FrontRight: if (!ContainerStack.CheckIfStackExists(ContainersInFrontRight, widthToCheckFrontRight)) { ContainersInFrontRight.Add(widthToCheckFrontRight, new ContainerStack()); Crane.AddContainerToFrontRight(this, containers[i], widthToCheckLeft); break; } if (ContainersInFrontRight[widthToCheckFrontRight].CanStack) { if (ContainersInFrontRight[widthToCheckFrontRight] .CheckIfContainerGoesOnTop(ContainersInFrontRight[widthToCheckFrontRight].StackedContainers, containers[i].Weight)) { Crane.AddContainerToFrontRight(this, containers[i], widthToCheckFrontRight); } else { if (widthToCheckFrontRight == Width) { ContainersLeft[widthToCheckFrontRight].CanStack = false; } else { widthToCheckFrontRight++; } } } break; case ShipPosition.FrontLeft: if (!ContainerStack.CheckIfStackExists(ContainersInFrontLeft, widthToCheckFrontLeft)) { ContainersInFrontLeft.Add(widthToCheckFrontLeft, new ContainerStack()); Crane.AddContainerToFrontLeft(this, containers[i], widthToCheckFrontLeft); break; } if (ContainersInFrontLeft[widthToCheckFrontLeft].CanStack) { if (ContainersInFrontLeft[widthToCheckFrontLeft] .CheckIfContainerGoesOnTop(ContainersInFrontLeft[widthToCheckFrontLeft].StackedContainers, containers[i].Weight)) { Crane.AddContainerToFrontLeft(this, containers[i], widthToCheckFrontLeft); } else { if (widthToCheckFrontLeft == Width) { ContainersInFrontLeft[widthToCheckFrontLeft].CanStack = false; } else { widthToCheckFrontLeft++; } } } break; case ShipPosition.BackRight: if (!ContainerStack.CheckIfStackExists(ContainersInBackRight, widthToCheckBackRight)) { ContainersInBackRight.Add(widthToCheckLeft, new ContainerStack()); Crane.AddContainerToBackRight(this, containers[i], widthToCheckLeft); break; } if (ContainersInBackRight[widthToCheckBackRight].CanStack) { if (ContainersInBackRight[widthToCheckBackRight] .CheckIfContainerGoesOnTop(ContainersInBackRight[widthToCheckBackRight].StackedContainers, containers[i].Weight)) { Crane.AddContainerToBackRight(this, containers[i], widthToCheckBackRight); } else { if (widthToCheckBackRight == Width) { ContainersInBackRight[widthToCheckBackRight].CanStack = false; } else { widthToCheckBackRight++; } } } break; case ShipPosition.BackLeft: if (!ContainerStack.CheckIfStackExists(ContainersInBackLeft, widthToCheckBackLeft)) { ContainersLeft.Add(widthToCheckBackLeft, new ContainerStack()); Crane.AddContainerToBackLeft(this, containers[i], widthToCheckBackLeft); break; } if (ContainersInBackLeft[widthToCheckFrontRight].CanStack) { if (ContainersLeft[widthToCheckBackLeft] .CheckIfContainerGoesOnTop(ContainersLeft[widthToCheckBackLeft].StackedContainers, containers[i].Weight)) { Crane.AddContainerToBackLeft(this, containers[i], widthToCheckBackLeft); } else { if (widthToCheckBackLeft == Width) { ContainersInBackLeft[widthToCheckBackLeft].CanStack = false; } else { widthToCheckBackLeft++; } } } break; } } }