public static ConstellationType GetConstellationType(DateTime birthday) { float birthdayF = 0.00F; if (birthday.Month == 1 && birthday.Day < 20) { birthdayF = float.Parse(string.Format("13.{0}", birthday.Day)); } else { birthdayF = float.Parse(string.Format("{0}.{1}", birthday.Month, birthday.Day)); } float[] atomBound = { 1.20F, 2.20F, 3.21F, 4.21F, 5.21F, 6.22F, 7.23F, 8.23F, 9.23F, 10.23F, 11.21F, 12.22F, 13.20F }; //string ret = "靠!外星人啊。"; ConstellationType type = ConstellationType.Invalid; for (int i = 0; i < atomBound.Length - 1; i++) { if (atomBound[i] <= birthdayF && atomBound[i + 1] > birthdayF) { type = (ConstellationType)i; break; } } Debug.Assert(type != ConstellationType.Invalid); return(type); }
/// <summary> /// Populates the page with content passed during navigation. Any saved state is also /// provided when recreating a page from a prior session. /// </summary> /// <param name="navigationParameter">The parameter value passed to /// <see cref="Frame.Navigate(Type, Object)"/> when this page was initially requested. /// </param> /// <param name="pageState">A dictionary of state preserved by this page during an earlier /// session. This will be null the first time a page is visited.</param> protected override async void LoadState(Object navigationParameter, Dictionary <String, Object> pageState) { _baby = await BabyManager.Load(); if (string.IsNullOrEmpty(_baby.Name)) { this.pageTitle.Text = "请输入宝宝信息"; return; } else { ConstellationType type = GetConstellationType(_baby.Birthday); string constellation = GetConstellationName(type); string title = string.Format("{0}的星座是{1}", _baby.NickName, constellation); this.pageTitle.Text = title; //BitmapImage image = new BitmapImage(new Uri(@"ms-appx:/Assets/Constellation/巨蟹座.jpg")); string imagePath = string.Format(@"ms-appx:/Assets/Constellation/{0}.jpg", constellation); BitmapImage image = new BitmapImage(new Uri(imagePath)); this.image.Source = image; string jsonPath = constellation + ".json"; ConstellationInfo info = await FileHelper.LoadData <ConstellationInfo>(jsonPath, "Assets\\Constellation", true); this.description.Text = info.Description; } }
// 星座の解放。 public void Enable(ConstellationType targetConstelltionType) { // 星座を探し使用可能にする foreach (GameObject constellation in constellations) { ConstellationInfo info = constellation.GetComponent <ConstellationInfo>(); if (info.Name == targetConstelltionType) { info.Enable(); } } }
public void UpdateConstellationList(bool toggle, ConstellationType constellationName) { // toggle for a given constellation is off if (!toggle) { data.constellationNames.Remove(constellationName); } // toggle is on and the name is not present in the data list of constellation names else if (toggle & !data.constellationNames.Contains(constellationName)) { data.constellationNames.Add(constellationName); } }
private static string GetAlmanacPath(ConstellationType constellationType, ConfigFile config) { switch (constellationType) { default: return(config.GpsAlmanacFile); case ConstellationType.Glonass: return(config.GlonassAlmanacFile); case ConstellationType.BeiDou: return(config.BeiDouAlmanacFile); case ConstellationType.Galileo: return(config.GalileoAlmanacFile); } }
public SatelliteDefinition(SatelliteBase satellite, SimulationParams simulationParameters, SatelliteGroup group) { id = satellite.Id; index = id - 1; constellationType = satellite.ConstellationType; this.simulationParameters = simulationParameters; this.group = group; IEnumerable <SignalType> source = from s in simulationParameters.Signals where s.ConstellationType == constellationType select s.SignalType; firstSignalType = source.FirstOrDefault((SignalType st) => simulationParameters.SignalLevels.ContainsKey(st)); if (simulationParameters.SignalLevelMode == SignalLevelMode.Manual && firstSignalType != SignalType.None) { Level = simulationParameters.SignalLevels[firstSignalType][index]; } }
public string GetConstellationName(ConstellationType type) { string[] atoms = { "水瓶座", "双鱼座", "白羊座", "金牛座", "双子座", "巨蟹座", "狮子座", "处女座", "天秤座", "天蝎座", "射手座", "魔羯座" }; return atoms[(int)type]; }
public void Enable(ConstellationType targetConstelltionType) { constellationManager.Enable(targetConstelltionType); }
public string GetConstellationName(ConstellationType type) { string[] atoms = { "水瓶座", "双鱼座", "白羊座", "金牛座", "双子座", "巨蟹座", "狮子座", "处女座", "天秤座", "天蝎座", "射手座", "魔羯座" }; return(atoms[(int)type]); }